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-rw-r--r--dwl.c50
1 files changed, 14 insertions, 36 deletions
diff --git a/dwl.c b/dwl.c
index d196ef6..4cca4f9 100644
--- a/dwl.c
+++ b/dwl.c
@@ -240,8 +240,7 @@ static void pointerfocus(Client *c, struct wlr_surface *surface,
static void quit(const Arg *arg);
static void render(struct wlr_surface *surface, int sx, int sy, void *data);
static void renderclients(Monitor *m, struct timespec *now);
-static void renderlayer(Monitor *m, struct wl_list *layer_surfaces);
-static void renderlayersurface(struct wlr_surface *surface, int sx, int sy, void *data);
+static void renderlayer(struct wl_list *layer_surfaces, struct timespec *now);
static void rendermon(struct wl_listener *listener, void *data);
static void resize(Client *c, int x, int y, int w, int h, int interact);
static void run(char *startup_cmd);
@@ -1554,40 +1553,19 @@ renderclients(Monitor *m, struct timespec *now)
}
void
-renderlayer(Monitor *m, struct wl_list *layer_surfaces)
+renderlayer(struct wl_list *layer_surfaces, struct timespec *now)
{
+ struct render_data rdata;
LayerSurface *layersurface;
- wl_list_for_each(layersurface, layer_surfaces, link)
- wlr_surface_for_each_surface(layersurface->layer_surface->surface,
- renderlayersurface, layersurface);
-}
-
-void
-renderlayersurface(struct wlr_surface *surface, int sx, int sy, void *data)
-{
- LayerSurface *layersurface = data;
- struct wlr_texture *texture = wlr_surface_get_texture(surface);
- struct wlr_output *output;
- double ox = 0, oy = 0;
- enum wl_output_transform transform;
- struct wlr_box box;
- float matrix[9];
- struct timespec now;
+ wl_list_for_each(layersurface, layer_surfaces, link) {
+ rdata.output = layersurface->layer_surface->output;
+ rdata.when = now;
+ rdata.x = layersurface->geo.x;
+ rdata.y = layersurface->geo.y;
- if (!texture) {
- return;
+ wlr_surface_for_each_surface(layersurface->layer_surface->surface,
+ render, &rdata);
}
-
- output = layersurface->layer_surface->output;
- wlr_output_layout_output_coords(output_layout, output, &ox, &oy);
- ox += layersurface->geo.x + sx, oy += layersurface->geo.y + sy;
- transform = wlr_output_transform_invert(surface->current.transform);
- memcpy(&box, &layersurface->geo, sizeof(struct wlr_box));
- wlr_matrix_project_box(matrix, &box, transform, 0,
- output->transform_matrix);
- wlr_render_texture_with_matrix(drw, texture, matrix, 1);
- clock_gettime(CLOCK_MONOTONIC, &now);
- wlr_surface_send_frame_done(surface, &now);
}
void
@@ -1620,14 +1598,14 @@ rendermon(struct wl_listener *listener, void *data)
wlr_renderer_begin(drw, m->wlr_output->width, m->wlr_output->height);
wlr_renderer_clear(drw, rootcolor);
- renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
- renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
+ renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &now);
+ renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &now);
renderclients(m, &now);
#ifdef XWAYLAND
renderindependents(m->wlr_output, &now);
#endif
- renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
- renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
+ renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &now);
+ renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &now);
/* Hardware cursors are rendered by the GPU on a separate plane, and can be
* moved around without re-rendering what's beneath them - which is more