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-rw-r--r--config.def.h18
1 files changed, 13 insertions, 5 deletions
diff --git a/config.def.h b/config.def.h
index 1677f6f..4e30885 100644
--- a/config.def.h
+++ b/config.def.h
@@ -1,15 +1,23 @@
+/* Taken from https://github.com/djpohly/dwl/issues/466 */
+#define COLOR(hex) { ((hex >> 24) & 0xFF) / 255.0f, \
+ ((hex >> 16) & 0xFF) / 255.0f, \
+ ((hex >> 8) & 0xFF) / 255.0f, \
+ (hex & 0xFF) / 255.0f }
/* appearance */
static const int sloppyfocus = 1; /* focus follows mouse */
static const int bypass_surface_visibility = 0; /* 1 means idle inhibitors will disable idle tracking even if it's surface isn't visible */
static const unsigned int borderpx = 1; /* border pixel of windows */
-static const float bordercolor[] = {0.5, 0.5, 0.5, 1.0};
-static const float focuscolor[] = {1.0, 0.0, 0.0, 1.0};
+static const float bordercolor[] = COLOR(0x444444ff);
+static const float focuscolor[] = COLOR(0x005577ff);
+static const float urgentcolor[] = COLOR(0xff0000ff);
/* To conform the xdg-protocol, set the alpha to zero to restore the old behavior */
-static const float fullscreen_bg[] = {0.1, 0.1, 0.1, 1.0};
+static const float fullscreen_bg[] = {0.1, 0.1, 0.1, 1.0}; /* You can also use glsl colors */
-/* tagging - tagcount must be no greater than 31 */
+/* tagging - TAGCOUNT must be no greater than 31 */
#define TAGCOUNT (9)
-static const int tagcount = TAGCOUNT;
+
+/* logging */
+static int log_level = WLR_ERROR;
static const Rule rules[] = {
/* app_id title tags mask isfloating monitor */