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2020-12-27flesh out cleanupDevin J. Pohly
This is the order of *_destroy calls which resulted in the fewest errors/leaks detected by Valgrind. Most of the errors come from the gbm_allocator code - will have to figure out which destroy call is still missing.
2020-12-27remove limitation notes (tracked in Issues)Devin J. Pohly
2020-12-27clarify intention of feature suggestionsDevin J. Pohly
2020-12-27fix segfault in xwayland cursor managerDevin J. Pohly
2020-12-27macroize event handlersDevin J. Pohly
This was a prime candidate for reducing the verbosity of some of our code
2020-12-27Revert "remove github directory"Devin J. Pohly
This reverts commit 572ccd92c43b83b677e87c3926d0f5703224c2d8.
2020-12-25credit for patch maintenance as wellDevin J. Pohly
2020-12-25update README based on contributionsDevin J. Pohly
2020-12-25add Discord linkDevin J. Pohly
2020-12-25add "all" targetDevin J. Pohly
2020-12-25making this a teamDevin J. Pohly
2020-12-25XWayland still buggy, disable by defaultDevin J. Pohly
2020-12-25no need to cast NULL to void *Devin J. Pohly
2020-12-25consolidate some of the ugliness into a separate fileDevin J. Pohly
Similar to Linux kernel approach, encapsulate some of the uglier conditional compilation into inline functions in header files. The goal is to make dwl.c more attractive to people who embrace the suckless philosophy - simple, short, hackable, and easy to understand. We want dwm users to feel comfortable here, not scare them off. Plus, if we do this right, the main dwl.c code should require only minimal changes once XWayland is no longer a necessary evil. According to `cloc`, this also brings dwl.c down below 2000 lines of non-blank, non-comment code.
2020-12-25Stivvo deserves a shout-out too!Devin J. Pohly
2020-12-24fix build with -DXWAYLANDDevin J. Pohly
2020-12-24missed a few of theseDevin J. Pohly
2020-12-24don't call applyexclusive just to returnDevin J. Pohly
2020-12-24let's not alienate the dwm folksDevin J. Pohly
Fix style.
2020-12-24Merge updates from guidocellaDevin J. Pohly
Thanks so much for helping to keep the project running while life was crazy!
2020-12-24Merge pull request #32 from alex-courtis/24-xwayland-cursorDevin J. Pohly
#24 ensure that xwayland cursor defaults to left_ptr
2020-12-24simplify ROUND macroDevin J. Pohly
2020-12-24Merge pull request #54 from Bonicgamer/swayscaleboxDevin J. Pohly
Sway scale_box (rounding)
2020-12-24Merge pull request #53 from Stivvo/fullscreenDevin J. Pohly
Fullscreen support
2020-12-24fix crash on non-libinput pointers (e.g. X11 backend)Devin J. Pohly
2020-12-24Same target as dwm sounds like a good goalDevin J. Pohly
2020-12-24Merge pull request #49 from guidocella/layer-shellDevin J. Pohly
Layer shell
2020-12-24use the install command to installDevin J. Pohly
2020-12-24Merge pull request #65 from Keating950/masterDevin J. Pohly
Add install target to Makefile
2020-12-24Merge pull request #56 from oyren/readme_logDevin J. Pohly
remove log flags from readme
2020-12-24Merge pull request #62 from Java-boi/masterDevin J. Pohly
Added basic tap-to-click for touchpad users
2020-12-24Merge pull request #66 from richardipsum/masterDevin J. Pohly
fix undeclared WLR_KEY_PRESSED
2020-12-24Change fullscreen policiesStivvo
When a new client is spawned, fullscreen isn't disabled for all clients in that monitor any more. Instead, all fullscreen clients are kept fullscreen, while other clients spawn in the background. When fullscreen is disabled, all clients are rearranged. This is made to make dwl more flexible allowing multiple fullscreen clients at the same time, have floating clients on top of a fullscreen one and let stuff happen without quitting fullscreen, like many other WMs and DEs.
2020-12-24quitallfullscreen() even when enabling fullscreenStivvo
Disable fullscreen on all visible clients in that monitor also before enabling it on another client. quitallfullscreen() is reintroduced becouse is now more useful set c->isfullscreen later to avoid making quitallfullscreen() disable fullscreen on the current client
2020-12-24Remove goto render (easier merge)Stivvo
2020-12-22spacingGuido Cella
2020-12-21remove github directoryGuido Cella
2020-12-21disable natural scrolling by defaultGuido Cella
This inverts the scroll even on regular mice.
2020-12-21update comments and remove debugging printfGuido Cella
2020-12-21Define monitor order with monrules[]Stivvo
The order in which monitors are defined in monrules[] actually matters. Monotors that aren't configured in monrules[], it will always be the leftmost.
2020-12-21don't reset the cursor imageGuido Cella
...in internal calls to restore pointer focus. Necessary for the unclutter patch, and there's no harm in avoiding this call even in mainline; might prevents issues in same edge cases.
2020-12-21update README.mdGuido Cella
- A maximum SLOC can't be reasonably determined before implementing the missing protocols, so not any time soon - dwl definitely isn't a simple as dwm since it must implement lots of Wayland protocols and not just manage windows. The status bar integration, layer shell popups, damage tracking and IME are gonna require hundreds more lines each. - "Buffering of input when spawning a client so you don't have to wait for the window (use `wl_client_get_credentials` to get the PID) - would this require passing through something like dmenu? Extension protocol?" This sounds exoteric, if anything this should be patch. - Can dwl really be started from within an X session? When I do it from dwm it crashes. - A window's texture is scaled for its "home" monitor only (noticeable when window sits across a monitor boundary) Gonna open a ticket for this rather than keep it in the README.
2020-12-20say TODOGuido Cella
just wtf is XXX supposed to be? It sounds like a pornographic thing.
2020-12-20rename drwGuido Cella
It's impossible to understand that this stands from drawable if you're not familiar with dwm's code.
2020-12-20don't notify of activityGuido Cella
...or update selmon when we just want to restore pointer focus.
2020-12-20deactivate the focused client on overlay focusGuido Cella
2020-12-20replace shouldfocusclients with checking oldGuido Cella
And don't activate clients while an overlay is focused.
2020-12-20fix keyboard focus with overlaysGuido Cella
Don't let internal calls to motionnotify(0) meant to update the pointer focus from maplayersurfacenotify and destroylayersurfacenotify also shift the keyboard focus to the surface under the cursor with sloppyfocus.
2020-12-20ensure that xwayland cursor defaults to left_ptrGuido Cella
Don't show an X cursor when closing an Xwayland window or with certain dropdowns. Based on https://github.com/djpohly/dwl/pull/32
2020-12-20enable adaptive syncGuido Cella
The comment in this function's declaration says the backend is free to ignore this setting, so maybe there's no need to make it configurable?