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2020-12-24quitallfullscreen() even when enabling fullscreenStivvo
Disable fullscreen on all visible clients in that monitor also before enabling it on another client. quitallfullscreen() is reintroduced becouse is now more useful set c->isfullscreen later to avoid making quitallfullscreen() disable fullscreen on the current client
2020-12-24Remove goto render (easier merge)Stivvo
2020-12-22spacingGuido Cella
2020-12-21remove github directoryGuido Cella
2020-12-21disable natural scrolling by defaultGuido Cella
This inverts the scroll even on regular mice.
2020-12-21update comments and remove debugging printfGuido Cella
2020-12-21Define monitor order with monrules[]Stivvo
The order in which monitors are defined in monrules[] actually matters. Monotors that aren't configured in monrules[], it will always be the leftmost.
2020-12-21don't reset the cursor imageGuido Cella
...in internal calls to restore pointer focus. Necessary for the unclutter patch, and there's no harm in avoiding this call even in mainline; might prevents issues in same edge cases.
2020-12-21update README.mdGuido Cella
- A maximum SLOC can't be reasonably determined before implementing the missing protocols, so not any time soon - dwl definitely isn't a simple as dwm since it must implement lots of Wayland protocols and not just manage windows. The status bar integration, layer shell popups, damage tracking and IME are gonna require hundreds more lines each. - "Buffering of input when spawning a client so you don't have to wait for the window (use `wl_client_get_credentials` to get the PID) - would this require passing through something like dmenu? Extension protocol?" This sounds exoteric, if anything this should be patch. - Can dwl really be started from within an X session? When I do it from dwm it crashes. - A window's texture is scaled for its "home" monitor only (noticeable when window sits across a monitor boundary) Gonna open a ticket for this rather than keep it in the README.
2020-12-20say TODOGuido Cella
just wtf is XXX supposed to be? It sounds like a pornographic thing.
2020-12-20rename drwGuido Cella
It's impossible to understand that this stands from drawable if you're not familiar with dwm's code.
2020-12-20don't notify of activityGuido Cella
...or update selmon when we just want to restore pointer focus.
2020-12-20deactivate the focused client on overlay focusGuido Cella
2020-12-20replace shouldfocusclients with checking oldGuido Cella
And don't activate clients while an overlay is focused.
2020-12-20fix keyboard focus with overlaysGuido Cella
Don't let internal calls to motionnotify(0) meant to update the pointer focus from maplayersurfacenotify and destroylayersurfacenotify also shift the keyboard focus to the surface under the cursor with sloppyfocus.
2020-12-20ensure that xwayland cursor defaults to left_ptrGuido Cella
Don't show an X cursor when closing an Xwayland window or with certain dropdowns. Based on https://github.com/djpohly/dwl/pull/32
2020-12-20enable adaptive syncGuido Cella
The comment in this function's declaration says the backend is free to ignore this setting, so maybe there's no need to make it configurable?
2020-12-20use boolGuido Cella
Because it's 2020. Passing integers to wlroots variables and functions with bool in their signature is silly.
2020-12-19remove -Werror=declaration-after-statementGuido Cella
wtf is the point of this crap? It makes the code harder to follow, increases the line count and made me fail compilation a million times. We shouldn't blindy follow everything about suckless's style.
2020-12-19remove goto when the border is 0Guido Cella
Rendering 0-dimension rectangles no longer crashes wlroots.
2020-12-19remove useless assignmentGuido Cella
calloc already initializes ints to 0.
2020-12-19s/maprequest/mapnotifyGuido Cella
This should be consistent with other function names instead of keeping the X name.
2020-12-19add install target to Makefile and corresponding prefix variable to config.mkKeating950
2020-12-19tweak trackpad variablesGuido Cella
Add static const and move them below in order to group the keyboard options.
2020-12-19Added support for natural scrollingwill
2020-12-19Added basic tap-to-click for touchpad userswill
2020-12-19remove log flags from readmeOyren
The following commit has removed the logs but they are still in the readme. https://github.com/djpohly/dwl/commit/3b1992ca91b9a468019165c985263f5b1cc78c2c
2020-12-19Made scalebox the way sway does itBonicgamer
Scaling a wlr_box without rounding can sometimes make the borders not connected and nice. I noticed this when setting scale in monrules to 1.2 So I've went and copied what Sway did in desktop/output.c but without having a second function and now using a random rounding macro I found on the internet so as to not use round from math.h.
2020-12-19s/prev/oldGuido Cella
Be consistent with the rest of the code and dwm
2020-12-19remove togglefullscreen keybindingGuido Cella
Distribute it as a patch like in dwm since graphical applications usually provide their own keybinding; I guess it's only for terminals. Note that even though these commits don't let you open multiple windows in fullscreen and cycle between them like in dwm, with just fullscreennotify spawning new windows or changing tag would still exit fullscreen automatically, but you would have to toggle fullscreen twice when switching back to the fullscreen window to enter fullscreen again, so this is better since it avoids that.
2020-12-19Readme: achieve fullscreen + allow borderpx = 0Stivvo
2020-12-19Quit fullscreen on new x11 windowStivvo
After the removal of quitfullscreen() dwl wouldn't compile widh xwayland enabled because createnotifyx11 was still using the old function
2020-12-19Delete quitfullscreen()Stivvo
quitfullscreen() was replicating the functionalities of setfullscreen(c, 0) Reusing setfullscreen() in quitfullscreen() leads to a 3 line function, which is useless since quitfullscreen() is used once anyway
2020-12-19Keep windows fullscreen after redrawStivvo
This fixes the bug that happens when changing workspace (or any time arrange() is called) where there are fullscreen windows, which are still fullscreen but leave the space for layer surfaces like waybar (which should be hidden when going fullscreen) Also as soon one fullscreen window is found hte function returns to improve efficiency
2020-12-19Set fullscreen simplerStivvo
2020-12-19use m->m (fullscreen on top of layers)Stivvo
2020-12-19fix typoGuido Cella
2020-12-19Allow borderpx = 0Stivvo
2020-12-19Toggle fullscreen on all clientsStivvo
mod+e allows to toggle fullscreen any client, even those who don't support it themselves
2020-12-19Handle new windowsStivvo
Windows lose fullscreen state when a new window is created in the same tag
2020-12-19isfullscreen intStivvo
2020-12-19Same fscreen func for xdg and xwaylandStivvo
2020-12-19Fullscreen xwaylandStivvo
2020-12-19Unlink fullscreenStivvo
2020-12-19Restore windows after fullscreenStivvo
Store position and size of windows before going fullscreen. This is more efficient than arrange() and also works with floating windows All the clients keep their original position because arrange() isn't used after quitting fullscreen
2020-12-19No borders on fullscreen windowsStivvo
Some code has been borrowed from the smartBorders patch
2020-12-19Toggle fullscreenStivvo
2020-12-19Basic fullscreenStivvo
2020-12-19handle the x11 configure eventGuido Cella
This fixes the window size of old games in Wine.
2020-12-19implement the virtual keyboard protocolGuido Cella
This is used by wtype. Also properly cleanup keyboards. Without wl_list_remove(&kb->link) dwl crashed after using wtype 2-3 times.