Age | Commit message (Collapse) | Author |
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This inverts the scroll even on regular mice.
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The order in which monitors are defined in monrules[] actually matters.
Monotors that aren't configured in monrules[], it will always be the
leftmost.
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...in internal calls to restore pointer focus. Necessary for the
unclutter patch, and there's no harm in avoiding this call even in
mainline; might prevents issues in same edge cases.
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- A maximum SLOC can't be reasonably determined before implementing the
missing protocols, so not any time soon
- dwl definitely isn't a simple as dwm since it must implement lots of
Wayland protocols and not just manage windows. The status bar
integration, layer shell popups, damage tracking and IME are gonna
require hundreds more lines each.
- "Buffering of input when spawning a client so you don't have to wait
for the window (use `wl_client_get_credentials` to get the PID) - would
this require passing through something like dmenu? Extension protocol?"
This sounds exoteric, if anything this should be patch.
- Can dwl really be started from within an X session? When I do it from
dwm it crashes.
- A window's texture is scaled for its "home" monitor only (noticeable
when window sits across a monitor boundary)
Gonna open a ticket for this rather than keep it in the README.
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just wtf is XXX supposed to be? It sounds like a pornographic thing.
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It's impossible to understand that this stands from drawable if you're
not familiar with dwm's code.
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...or update selmon when we just want to restore pointer focus.
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And don't activate clients while an overlay is focused.
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Don't let internal calls to motionnotify(0) meant to update the pointer
focus from maplayersurfacenotify and destroylayersurfacenotify also
shift the keyboard focus to the surface under the cursor with
sloppyfocus.
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Don't show an X cursor when closing an Xwayland window or with certain
dropdowns.
Based on https://github.com/djpohly/dwl/pull/32
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The comment in this function's declaration says the backend is free to
ignore this setting, so maybe there's no need to make it configurable?
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Because it's 2020. Passing integers to wlroots variables and functions
with bool in their signature is silly.
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wtf is the point of this crap? It makes the code harder to follow,
increases the line count and made me fail compilation a million times.
We shouldn't blindy follow everything about suckless's style.
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Rendering 0-dimension rectangles no longer crashes wlroots.
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calloc already initializes ints to 0.
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This should be consistent with other function names instead of keeping
the X name.
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Add static const and move them below in order to group the keyboard
options.
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The following commit has removed the logs but they are still in the
readme.
https://github.com/djpohly/dwl/commit/3b1992ca91b9a468019165c985263f5b1cc78c2c
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Scaling a wlr_box without rounding can sometimes make the borders not
connected and nice. I noticed this when setting scale in monrules to 1.2
So I've went and copied what Sway did in desktop/output.c but without
having a second function and now using a random rounding macro I found
on the internet so as to not use round from math.h.
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Be consistent with the rest of the code and dwm
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Distribute it as a patch like in dwm since graphical applications
usually provide their own keybinding; I guess it's only for terminals.
Note that even though these commits don't let you open multiple windows
in fullscreen and cycle between them like in dwm, with just
fullscreennotify spawning new windows or changing tag would still exit
fullscreen automatically, but you would have to toggle fullscreen twice
when switching back to the fullscreen window to enter fullscreen again,
so this is better since it avoids that.
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After the removal of quitfullscreen() dwl wouldn't compile widh xwayland
enabled because createnotifyx11 was still using the old function
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quitfullscreen() was replicating the functionalities of setfullscreen(c,
0)
Reusing setfullscreen() in quitfullscreen() leads to a 3 line function,
which is useless since quitfullscreen() is used once anyway
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This fixes the bug that happens when changing workspace (or any time
arrange() is called) where there are fullscreen windows, which are still
fullscreen but leave the space for layer surfaces like waybar (which
should be hidden when going fullscreen)
Also as soon one fullscreen window is found hte function returns to
improve efficiency
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mod+e allows to toggle fullscreen any client, even those who don't
support it themselves
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Windows lose fullscreen state when a new window is created in the same
tag
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Store position and size of windows before going fullscreen. This is more
efficient than arrange() and also works with floating windows
All the clients keep their original position because arrange() isn't
used after quitting fullscreen
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Some code has been borrowed from the smartBorders patch
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This fixes the window size of old games in Wine.
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This is used by wtype.
Also properly cleanup keyboards. Without wl_list_remove(&kb->link) dwl
crashed after using wtype 2-3 times.
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It allows clients such as swayidle and chat applications to monitor user
idle time.
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Because maprequest immediately calls wl_list_insert(&fstack, &c->flink),
in the following call to setmon(), the selclient() which is passed to
focusclient() as the old client is actually the newly mapped client, and
the real old one is never deactivated. You can see this by, for example,
opening Chromium's devtools, then spawning a terminal. The background of
the focused line in the devtools doesn't change from light blue to grey.
We can't just remove wl_list_insert(&fstack, &c->flink) from maprequest,
because calling wl_list_remove in focusclient() with a client that has
not been added to the list causes a segmentation fault.
Therefore we fix the focusclient call by not passing it the old client
every time, but instead using the wlroots function that gets the focused
surface and deactivate that, like in TinyWL.
This also avoids getting the selected client and passing it to
focusclient() on every call unnecessarily, and will allow removing
shouldfocusclients in a future commit by checking if old is a layer
surface instead.
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It makes wl-clipboard work properly in neovim, without having to create
a transparent surface that steals focus and causes flickering. It's also
required for clipman.
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