Age | Commit message (Collapse) | Author |
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Thanks so much for helping to keep the project running while life was
crazy!
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Fullscreen support
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Layer shell
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- A maximum SLOC can't be reasonably determined before implementing the
missing protocols, so not any time soon
- dwl definitely isn't a simple as dwm since it must implement lots of
Wayland protocols and not just manage windows. The status bar
integration, layer shell popups, damage tracking and IME are gonna
require hundreds more lines each.
- "Buffering of input when spawning a client so you don't have to wait
for the window (use `wl_client_get_credentials` to get the PID) - would
this require passing through something like dmenu? Extension protocol?"
This sounds exoteric, if anything this should be patch.
- Can dwl really be started from within an X session? When I do it from
dwm it crashes.
- A window's texture is scaled for its "home" monitor only (noticeable
when window sits across a monitor boundary)
Gonna open a ticket for this rather than keep it in the README.
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The following commit has removed the logs but they are still in the
readme.
https://github.com/djpohly/dwl/commit/3b1992ca91b9a468019165c985263f5b1cc78c2c
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The following commit has removed the logs but they are still in the readme.
https://github.com/djpohly/dwl/commit/3b1992ca91b9a468019165c985263f5b1cc78c2c
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editors are more than capable here
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Fixes #9.
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because directory permissions
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Also update the documentation to indicate that this is a Wayland thing
and not dwl-specific.
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It was just exiting with code 1 for me. The problem turned out to be
that you *need* to set XDG_RUNTIME_DIR or it won't work (I think e.g.
systemd does that for you, but on Void it's not set by default), so
mention that in the README.
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Sad to see Wayland has no replacement for urgency hint yet.
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Works with scaled/rotated displays too!
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it's time
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Add a config.h into which configurables can be moved.
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