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AgeCommit message (Collapse)Author
2021-01-06use output layout for dirtomonDevin J. Pohly
No need to track our own order; wlroots has a reasonable default for us already.
2021-01-06Merge pull request #72 from Stivvo/output-compile-setDevin J. Pohly
Define monitor's x,y at compile time
2021-01-04remove EGL parameter from backend_autocreateDevin J. Pohly
Tracking with breaking change in swaywm/wlroots#2593.
2020-12-30Define monitor's x,y at compile timeStivvo
Replaces the outputOrder patch. This avoids recalculating positions and allows to arrange monitors in any order, not just from left to right. The order in which monitors are defined in config.h still matters but it's just the order in the list, not the actual position.
2020-12-28Revert "Allow toggling the layout before selecting a different one"Devin J. Pohly
This reverts commit 90cc3b1e2c824db74e932dbb9733d398619a037c. Didn't mean to merge this change.
2020-12-27flesh out cleanupDevin J. Pohly
This is the order of *_destroy calls which resulted in the fewest errors/leaks detected by Valgrind. Most of the errors come from the gbm_allocator code - will have to figure out which destroy call is still missing.
2020-12-27fix segfault in xwayland cursor managerDevin J. Pohly
2020-12-27macroize event handlersDevin J. Pohly
This was a prime candidate for reducing the verbosity of some of our code
2020-12-25no need to cast NULL to void *Devin J. Pohly
2020-12-25consolidate some of the ugliness into a separate fileDevin J. Pohly
Similar to Linux kernel approach, encapsulate some of the uglier conditional compilation into inline functions in header files. The goal is to make dwl.c more attractive to people who embrace the suckless philosophy - simple, short, hackable, and easy to understand. We want dwm users to feel comfortable here, not scare them off. Plus, if we do this right, the main dwl.c code should require only minimal changes once XWayland is no longer a necessary evil. According to `cloc`, this also brings dwl.c down below 2000 lines of non-blank, non-comment code.
2020-12-24fix build with -DXWAYLANDDevin J. Pohly
2020-12-24don't call applyexclusive just to returnDevin J. Pohly
2020-12-24let's not alienate the dwm folksDevin J. Pohly
Fix style.
2020-12-24Merge updates from guidocellaDevin J. Pohly
Thanks so much for helping to keep the project running while life was crazy!
2020-12-24Merge pull request #32 from alex-courtis/24-xwayland-cursorDevin J. Pohly
#24 ensure that xwayland cursor defaults to left_ptr
2020-12-24simplify ROUND macroDevin J. Pohly
2020-12-24Merge pull request #54 from Bonicgamer/swayscaleboxDevin J. Pohly
Sway scale_box (rounding)
2020-12-24Merge pull request #53 from Stivvo/fullscreenDevin J. Pohly
Fullscreen support
2020-12-24fix crash on non-libinput pointers (e.g. X11 backend)Devin J. Pohly
2020-12-24Merge pull request #49 from guidocella/layer-shellDevin J. Pohly
Layer shell
2020-12-24Merge pull request #62 from Java-boi/masterDevin J. Pohly
Added basic tap-to-click for touchpad users
2020-12-24Change fullscreen policiesStivvo
When a new client is spawned, fullscreen isn't disabled for all clients in that monitor any more. Instead, all fullscreen clients are kept fullscreen, while other clients spawn in the background. When fullscreen is disabled, all clients are rearranged. This is made to make dwl more flexible allowing multiple fullscreen clients at the same time, have floating clients on top of a fullscreen one and let stuff happen without quitting fullscreen, like many other WMs and DEs.
2020-12-24quitallfullscreen() even when enabling fullscreenStivvo
Disable fullscreen on all visible clients in that monitor also before enabling it on another client. quitallfullscreen() is reintroduced becouse is now more useful set c->isfullscreen later to avoid making quitallfullscreen() disable fullscreen on the current client
2020-12-24Remove goto render (easier merge)Stivvo
2020-12-21update comments and remove debugging printfGuido Cella
2020-12-21Define monitor order with monrules[]Stivvo
The order in which monitors are defined in monrules[] actually matters. Monotors that aren't configured in monrules[], it will always be the leftmost.
2020-12-21don't reset the cursor imageGuido Cella
...in internal calls to restore pointer focus. Necessary for the unclutter patch, and there's no harm in avoiding this call even in mainline; might prevents issues in same edge cases.
2020-12-20say TODOGuido Cella
just wtf is XXX supposed to be? It sounds like a pornographic thing.
2020-12-20rename drwGuido Cella
It's impossible to understand that this stands from drawable if you're not familiar with dwm's code.
2020-12-20don't notify of activityGuido Cella
...or update selmon when we just want to restore pointer focus.
2020-12-20deactivate the focused client on overlay focusGuido Cella
2020-12-20replace shouldfocusclients with checking oldGuido Cella
And don't activate clients while an overlay is focused.
2020-12-20fix keyboard focus with overlaysGuido Cella
Don't let internal calls to motionnotify(0) meant to update the pointer focus from maplayersurfacenotify and destroylayersurfacenotify also shift the keyboard focus to the surface under the cursor with sloppyfocus.
2020-12-20ensure that xwayland cursor defaults to left_ptrGuido Cella
Don't show an X cursor when closing an Xwayland window or with certain dropdowns. Based on https://github.com/djpohly/dwl/pull/32
2020-12-20enable adaptive syncGuido Cella
The comment in this function's declaration says the backend is free to ignore this setting, so maybe there's no need to make it configurable?
2020-12-20use boolGuido Cella
Because it's 2020. Passing integers to wlroots variables and functions with bool in their signature is silly.
2020-12-19remove -Werror=declaration-after-statementGuido Cella
wtf is the point of this crap? It makes the code harder to follow, increases the line count and made me fail compilation a million times. We shouldn't blindy follow everything about suckless's style.
2020-12-19remove goto when the border is 0Guido Cella
Rendering 0-dimension rectangles no longer crashes wlroots.
2020-12-19remove useless assignmentGuido Cella
calloc already initializes ints to 0.
2020-12-19s/maprequest/mapnotifyGuido Cella
This should be consistent with other function names instead of keeping the X name.
2020-12-19Added support for natural scrollingwill
2020-12-19Added basic tap-to-click for touchpad userswill
2020-12-19Made scalebox the way sway does itBonicgamer
Scaling a wlr_box without rounding can sometimes make the borders not connected and nice. I noticed this when setting scale in monrules to 1.2 So I've went and copied what Sway did in desktop/output.c but without having a second function and now using a random rounding macro I found on the internet so as to not use round from math.h.
2020-12-19s/prev/oldGuido Cella
Be consistent with the rest of the code and dwm
2020-12-19remove togglefullscreen keybindingGuido Cella
Distribute it as a patch like in dwm since graphical applications usually provide their own keybinding; I guess it's only for terminals. Note that even though these commits don't let you open multiple windows in fullscreen and cycle between them like in dwm, with just fullscreennotify spawning new windows or changing tag would still exit fullscreen automatically, but you would have to toggle fullscreen twice when switching back to the fullscreen window to enter fullscreen again, so this is better since it avoids that.
2020-12-19Readme: achieve fullscreen + allow borderpx = 0Stivvo
2020-12-19Quit fullscreen on new x11 windowStivvo
After the removal of quitfullscreen() dwl wouldn't compile widh xwayland enabled because createnotifyx11 was still using the old function
2020-12-19Delete quitfullscreen()Stivvo
quitfullscreen() was replicating the functionalities of setfullscreen(c, 0) Reusing setfullscreen() in quitfullscreen() leads to a 3 line function, which is useless since quitfullscreen() is used once anyway
2020-12-19Keep windows fullscreen after redrawStivvo
This fixes the bug that happens when changing workspace (or any time arrange() is called) where there are fullscreen windows, which are still fullscreen but leave the space for layer surfaces like waybar (which should be hidden when going fullscreen) Also as soon one fullscreen window is found hte function returns to improve efficiency
2020-12-19Set fullscreen simplerStivvo