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author | Benjamin Chausse <benjamin@chausse.xyz> | 2020-01-09 15:53:32 -0500 |
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committer | Benjamin Chausse <benjamin@chausse.xyz> | 2020-01-09 15:53:32 -0500 |
commit | 6d852e08a93eec6f1fb6940253bf21ebc2dacb9e (patch) | |
tree | ca1cea2155fd926c3b92bd03f278154b9d14bde6 /backend.go | |
parent | fb41c965a4c1dab2d46b2848e92c8a9999750de7 (diff) |
Layout placeholders scale correctly!
Diffstat (limited to 'backend.go')
-rw-r--r-- | backend.go | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -55,6 +55,7 @@ var boatlist = [5][2][5]int{ // target stores info the player knows about the ennemy. // gains keeps track of the ships the player has managed to sink. type player struct { + name string primary [10][10][3]int // Primary Boat Tile Vector // [y][x][boatID, position, hitStatus]int |