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authorLeonardo Hernández Hernández <leohdz172@proton.me>2023-11-25 13:01:54 -0600
committerLeonardo Hernández Hernández <leohdz172@proton.me>2023-11-25 19:18:19 -0600
commit2e4fdc1664e094b38814d760b4c933c3c3450a57 (patch)
treef5ed7ad62e1c1d41c87199cedf9b1800d62f3f6a
parentb100b446b8c82bc2dcdbb40856ab87ed4a4ad594 (diff)
use `l` instead of `layersurface`
`layer_surface` instead of `wlr_layer_surface` and `scene_layer` whenever a wlr_scene_tree is related to layer surfaces
-rw-r--r--dwl.c154
1 files changed, 72 insertions, 82 deletions
diff --git a/dwl.c b/dwl.c
index 8d5f599..69da91d 100644
--- a/dwl.c
+++ b/dwl.c
@@ -469,21 +469,20 @@ arrange(Monitor *m)
void
arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int exclusive)
{
- LayerSurface *layersurface;
+ LayerSurface *l;
struct wlr_box full_area = m->m;
- wl_list_for_each(layersurface, list, link) {
- struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface;
- struct wlr_layer_surface_v1_state *state = &wlr_layer_surface->current;
+ wl_list_for_each(l, list, link) {
+ struct wlr_layer_surface_v1 *layer_surface = l->layer_surface;
+ struct wlr_layer_surface_v1_state *state = &layer_surface->current;
if (exclusive != (state->exclusive_zone > 0))
continue;
- wlr_scene_layer_surface_v1_configure(layersurface->scene_layer, &full_area, usable_area);
- wlr_scene_node_set_position(&layersurface->popups->node,
- layersurface->scene->node.x, layersurface->scene->node.y);
- layersurface->geom.x = layersurface->scene->node.x;
- layersurface->geom.y = layersurface->scene->node.y;
+ wlr_scene_layer_surface_v1_configure(l->scene_layer, &full_area, usable_area);
+ wlr_scene_node_set_position(&l->popups->node, l->scene->node.x, l->scene->node.y);
+ l->geom.x = l->scene->node.x;
+ l->geom.y = l->scene->node.y;
}
}
@@ -492,11 +491,11 @@ arrangelayers(Monitor *m)
{
int i;
struct wlr_box usable_area = m->m;
+ LayerSurface *l;
uint32_t layers_above_shell[] = {
ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
ZWLR_LAYER_SHELL_V1_LAYER_TOP,
};
- LayerSurface *layersurface;
if (!m->wlr_output->enabled)
return;
@@ -515,14 +514,12 @@ arrangelayers(Monitor *m)
/* Find topmost keyboard interactive layer, if such a layer exists */
for (i = 0; i < LENGTH(layers_above_shell); i++) {
- wl_list_for_each_reverse(layersurface,
- &m->layers[layers_above_shell[i]], link) {
- if (!locked && layersurface->layer_surface->current.keyboard_interactive
- && layersurface->mapped) {
+ wl_list_for_each_reverse(l, &m->layers[layers_above_shell[i]], link) {
+ if (!locked && l->layer_surface->current.keyboard_interactive && l->mapped) {
/* Deactivate the focused client. */
focusclient(NULL, 0);
- exclusive_focus = layersurface;
- client_notify_enter(layersurface->layer_surface->surface, wlr_seat_get_keyboard(seat));
+ exclusive_focus = l;
+ client_notify_enter(l->layer_surface->surface, wlr_seat_get_keyboard(seat));
return;
}
}
@@ -708,25 +705,24 @@ closemon(Monitor *m)
void
commitlayersurfacenotify(struct wl_listener *listener, void *data)
{
- LayerSurface *layersurface = wl_container_of(listener, layersurface, surface_commit);
- struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface;
- struct wlr_scene_tree *layer = layers[layermap[wlr_layer_surface->current.layer]];
+ LayerSurface *l = wl_container_of(listener, l, surface_commit);
+ struct wlr_layer_surface_v1 *layer_surface = l->layer_surface;
+ struct wlr_scene_tree *scene_layer = layers[layermap[layer_surface->current.layer]];
- if (wlr_layer_surface->current.committed == 0
- && layersurface->mapped == wlr_layer_surface->surface->mapped)
+
+ if (layer_surface->current.committed == 0 && l->mapped == layer_surface->surface->mapped)
return;
- layersurface->mapped = wlr_layer_surface->surface->mapped;
-
- if (layer != layersurface->scene->node.parent) {
- wlr_scene_node_reparent(&layersurface->scene->node, layer);
- wl_list_remove(&layersurface->link);
- wl_list_insert(&layersurface->mon->layers[wlr_layer_surface->current.layer],
- &layersurface->link);
- wlr_scene_node_reparent(&layersurface->popups->node, (wlr_layer_surface->current.layer
- < ZWLR_LAYER_SHELL_V1_LAYER_TOP ? layers[LyrTop] : layer));
+ l->mapped = layer_surface->surface->mapped;
+
+ if (scene_layer != l->scene->node.parent) {
+ wlr_scene_node_reparent(&l->scene->node, scene_layer);
+ wl_list_remove(&l->link);
+ wl_list_insert(&l->mon->layers[layer_surface->current.layer], &l->link);
+ wlr_scene_node_reparent(&l->popups->node, (layer_surface->current.layer
+ < ZWLR_LAYER_SHELL_V1_LAYER_TOP ? layers[LyrTop] : scene_layer));
}
- arrangelayers(layersurface->mon);
+ arrangelayers(l->mon);
}
void
@@ -795,48 +791,44 @@ createkeyboard(struct wlr_keyboard *keyboard)
void
createlayersurface(struct wl_listener *listener, void *data)
{
- struct wlr_layer_surface_v1 *wlr_layer_surface = data;
- LayerSurface *layersurface;
+ struct wlr_layer_surface_v1 *layer_surface = data;
+ LayerSurface *l;
+ struct wlr_surface *surface = layer_surface->surface;
+ struct wlr_scene_tree *scene_layer = layers[layermap[layer_surface->pending.layer]];
struct wlr_layer_surface_v1_state old_state;
- struct wlr_scene_tree *l = layers[layermap[wlr_layer_surface->pending.layer]];
- if (!wlr_layer_surface->output
- && !(wlr_layer_surface->output = selmon ? selmon->wlr_output : NULL)) {
- wlr_layer_surface_v1_destroy(wlr_layer_surface);
+ if (!layer_surface->output
+ && !(layer_surface->output = selmon ? selmon->wlr_output : NULL)) {
+ wlr_layer_surface_v1_destroy(layer_surface);
return;
}
- layersurface = wlr_layer_surface->data = ecalloc(1, sizeof(*layersurface));
- layersurface->type = LayerShell;
- LISTEN(&wlr_layer_surface->surface->events.commit,
- &layersurface->surface_commit, commitlayersurfacenotify);
- LISTEN(&wlr_layer_surface->events.destroy, &layersurface->destroy,
- destroylayersurfacenotify);
- LISTEN(&wlr_layer_surface->surface->events.map, &layersurface->map,
- maplayersurfacenotify);
- LISTEN(&wlr_layer_surface->surface->events.unmap, &layersurface->unmap,
- unmaplayersurfacenotify);
-
- layersurface->layer_surface = wlr_layer_surface;
- layersurface->mon = wlr_layer_surface->output->data;
- layersurface->scene_layer = wlr_scene_layer_surface_v1_create(l, wlr_layer_surface);
- layersurface->scene = layersurface->scene_layer->tree;
- layersurface->popups = wlr_layer_surface->surface->data = wlr_scene_tree_create(l);
-
- layersurface->scene->node.data = layersurface;
-
- wl_list_insert(&layersurface->mon->layers[wlr_layer_surface->pending.layer],
- &layersurface->link);
- wlr_surface_send_enter(wlr_layer_surface->surface, wlr_layer_surface->output);
+ l = layer_surface->data = ecalloc(1, sizeof(*l));
+ l->type = LayerShell;
+ LISTEN(&surface->events.commit, &l->surface_commit, commitlayersurfacenotify);
+ LISTEN(&surface->events.map, &l->map, maplayersurfacenotify);
+ LISTEN(&surface->events.unmap, &l->unmap, unmaplayersurfacenotify);
+ LISTEN(&layer_surface->events.destroy, &l->destroy, destroylayersurfacenotify);
+
+ l->layer_surface = layer_surface;
+ l->mon = layer_surface->output->data;
+ l->scene_layer = wlr_scene_layer_surface_v1_create(scene_layer, layer_surface);
+ l->scene = l->scene_layer->tree;
+ l->popups = surface->data = wlr_scene_tree_create(scene_layer);
+ l->scene->node.data = l;
+
+
+ wl_list_insert(&l->mon->layers[layer_surface->pending.layer],&l->link);
+ wlr_surface_send_enter(surface, layer_surface->output);
/* Temporarily set the layer's current state to pending
* so that we can easily arrange it
*/
- old_state = wlr_layer_surface->current;
- wlr_layer_surface->current = wlr_layer_surface->pending;
- layersurface->mapped = 1;
- arrangelayers(layersurface->mon);
- wlr_layer_surface->current = old_state;
+ old_state = layer_surface->current;
+ layer_surface->current = layer_surface->pending;
+ l->mapped = 1;
+ arrangelayers(l->mon);
+ layer_surface->current = old_state;
}
void
@@ -1054,16 +1046,16 @@ destroyidleinhibitor(struct wl_listener *listener, void *data)
void
destroylayersurfacenotify(struct wl_listener *listener, void *data)
{
- LayerSurface *layersurface = wl_container_of(listener, layersurface, destroy);
+ LayerSurface *l = wl_container_of(listener, l, destroy);
- wl_list_remove(&layersurface->link);
- wl_list_remove(&layersurface->destroy.link);
- wl_list_remove(&layersurface->map.link);
- wl_list_remove(&layersurface->unmap.link);
- wl_list_remove(&layersurface->surface_commit.link);
- wlr_scene_node_destroy(&layersurface->scene->node);
- wlr_scene_node_destroy(&layersurface->popups->node);
- free(layersurface);
+ wl_list_remove(&l->link);
+ wl_list_remove(&l->destroy.link);
+ wl_list_remove(&l->map.link);
+ wl_list_remove(&l->unmap.link);
+ wl_list_remove(&l->surface_commit.link);
+ wlr_scene_node_destroy(&l->scene->node);
+ wlr_scene_node_destroy(&l->popups->node);
+ free(l);
}
void
@@ -2490,17 +2482,15 @@ unlocksession(struct wl_listener *listener, void *data)
void
unmaplayersurfacenotify(struct wl_listener *listener, void *data)
{
- LayerSurface *layersurface = wl_container_of(listener, layersurface, unmap);
+ LayerSurface *l = wl_container_of(listener, l, unmap);
- layersurface->mapped = 0;
- wlr_scene_node_set_enabled(&layersurface->scene->node, 0);
- if (layersurface == exclusive_focus)
+ l->mapped = 0;
+ wlr_scene_node_set_enabled(&l->scene->node, 0);
+ if (l == exclusive_focus)
exclusive_focus = NULL;
- if (layersurface->layer_surface->output
- && (layersurface->mon = layersurface->layer_surface->output->data))
- arrangelayers(layersurface->mon);
- if (layersurface->layer_surface->surface ==
- seat->keyboard_state.focused_surface)
+ if (l->layer_surface->output && (l->mon = l->layer_surface->output->data))
+ arrangelayers(l->mon);
+ if (l->layer_surface->surface == seat->keyboard_state.focused_surface)
focusclient(focustop(selmon), 1);
motionnotify(0);
}