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author | Leonardo Hernández Hernández <leohdz172@protonmail.com> | 2022-12-30 14:15:21 -0600 |
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committer | Leonardo Hernández Hernández <leohdz172@protonmail.com> | 2022-12-30 14:15:21 -0600 |
commit | 6d0e3a51987ebda89193cf52996227110ad7068c (patch) | |
tree | 8652e7e67639bc0d82cb985691d61e934f998e05 | |
parent | 5347ed663de57f624abe887dc761949eb7169986 (diff) |
check if a client is resizing before checking if it's visible
It's not like it's noticeable, but theoretically this is faster
-rw-r--r-- | dwl.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -1834,7 +1834,7 @@ rendermon(struct wl_listener *listener, void *data) /* Render if no XDG clients have an outstanding resize and are visible on * this monitor. */ wl_list_for_each(c, &clients, link) - if (client_is_rendered_on_mon(c, m) && (!c->isfloating && c->resize) && !client_is_stopped(c)) + if (c->resize && !c->isfloating && client_is_rendered_on_mon(c, m) && !client_is_stopped(c)) goto skip; if (!wlr_scene_output_commit(m->scene_output)) return; |