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authorDevin J. Pohly <djpohly@gmail.com>2023-07-13 16:22:50 -0500
committerLeonardo Hernández <leohdz172@proton.me>2023-07-13 22:17:03 -0600
commit831fc36bc91ac595340300ec5cef5e81f263c3b3 (patch)
tree91f31f30928febc6c93f92cd07c29dc78617c3ab
parent18415278718bf8e162b0fbf5d3551134d1eb705a (diff)
Make drag_icon a persistent scene node
If there is no current drag icon, this node will be empty, but we now have `drag_icon != NULL` as an invariant. This allows us to eliminate a conditional, since there's no harm in moving an empty node's coordinates around with the pointer. ΔSLOC: -1
-rw-r--r--dwl.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/dwl.c b/dwl.c
index 76ba33d..190601e 100644
--- a/dwl.c
+++ b/dwl.c
@@ -331,6 +331,7 @@ static struct wl_event_source *sighandler[4];
static struct wlr_backend *backend;
static struct wlr_scene *scene;
static struct wlr_scene_tree *layers[NUM_LAYERS];
+static struct wlr_scene_tree *drag_icon;
/* Map from ZWLR_LAYER_SHELL_* constants to Lyr* enum */
static const int layermap[] = { LyrBg, LyrBottom, LyrTop, LyrOverlay };
static struct wlr_renderer *drw;
@@ -1663,7 +1664,6 @@ motionnotify(uint32_t time)
LayerSurface *l = NULL;
int type;
struct wlr_surface *surface = NULL;
- struct wlr_drag_icon *icon;
/* time is 0 in internal calls meant to restore pointer focus. */
if (time) {
@@ -1674,10 +1674,9 @@ motionnotify(uint32_t time)
selmon = xytomon(cursor->x, cursor->y);
}
- /* Update drag icon's position if any */
- if (seat->drag && (icon = seat->drag->icon))
- wlr_scene_node_set_position(icon->data, cursor->x + icon->surface->sx,
- cursor->y + icon->surface->sy);
+ /* Update drag icon's position */
+ wlr_scene_node_set_position(&drag_icon->node, cursor->x, cursor->y);
+
/* If we are currently grabbing the mouse, handle and return */
if (cursor_mode == CurMove) {
/* Move the grabbed client to the new position. */
@@ -2167,6 +2166,8 @@ setup(void)
scene = wlr_scene_create();
for (i = 0; i < NUM_LAYERS; i++)
layers[i] = wlr_scene_tree_create(&scene->tree);
+ drag_icon = wlr_scene_tree_create(&scene->tree);
+ wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node);
/* Create a renderer with the default implementation */
if (!(drw = wlr_renderer_autocreate(backend)))
@@ -2338,8 +2339,7 @@ startdrag(struct wl_listener *listener, void *data)
if (!drag->icon)
return;
- drag->icon->data = icon = wlr_scene_subsurface_tree_create(&scene->tree, drag->icon->surface);
- wlr_scene_node_place_below(&icon->node, &layers[LyrBlock]->node);
+ drag->icon->data = icon = wlr_scene_subsurface_tree_create(drag_icon, drag->icon->surface);
motionnotify(0);
wl_signal_add(&drag->icon->events.destroy, &drag_icon_destroy);
}