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authorLeonardo Hernández Hernández <leohdz172@proton.me>2023-11-16 20:47:59 -0600
committerLeonardo Hernández Hernández <leohdz172@proton.me>2023-11-17 11:03:30 -0600
commit8e3f5364d366fcabc16e142fbb09b0d9c376f3f4 (patch)
tree842967ae9cf6abdc09e4cb4fd1d9ac91b28ca8d8
parent2212363225510d11988f5ddc49bf9454f4455fe6 (diff)
do not compute layout box twice
-rw-r--r--dwl.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/dwl.c b/dwl.c
index eca0860..37dc27f 100644
--- a/dwl.c
+++ b/dwl.c
@@ -2586,8 +2586,8 @@ updatemons(struct wl_listener *listener, void *data)
config_head = wlr_output_configuration_head_v1_create(config, m->wlr_output);
/* Get the effective monitor geometry to use for surfaces */
- wlr_output_layout_get_box(output_layout, m->wlr_output, &(m->m));
- wlr_output_layout_get_box(output_layout, m->wlr_output, &(m->w));
+ wlr_output_layout_get_box(output_layout, m->wlr_output, &m->m);
+ m->w = m->m;
wlr_scene_output_set_position(m->scene_output, m->m.x, m->m.y);
wlr_scene_node_set_position(&m->fullscreen_bg->node, m->m.x, m->m.y);