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author | Guido Cella <guidocella91@gmail.com> | 2020-09-04 17:58:53 +0200 |
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committer | Guido Cella <guidocella91@gmail.com> | 2020-09-04 18:04:20 +0200 |
commit | 9308a90d11e1379de8759063b6495f8decc4cf03 (patch) | |
tree | cade1a9c3769724296bf8ed22c22db7b8879a537 | |
parent | 8e81c90f31c5df365a7f684834ab6b50ba589468 (diff) |
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I don't know why it wasn't working before but now it does ¯\(ツ)/¯
(it wasn't caused by the just removed code either)
-rw-r--r-- | dwl.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -2085,7 +2085,7 @@ unmaplayersurface(LayerSurface *layersurface) if (layersurface->layer_surface->surface == seat->keyboard_state.focused_surface) focusclient(NULL, selclient(), 1); - motionnotify(0); // XXX why doesn't this work? + motionnotify(0); } void |