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author | Leonardo Hernández Hernández <leohdz172@proton.me> | 2023-10-11 23:40:16 -0600 |
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committer | Leonardo Hernández Hernández <leohdz172@proton.me> | 2024-01-10 20:50:34 -0600 |
commit | a73afc66abdffe2668ea27130f447ae05efb04f0 (patch) | |
tree | 559ab2571eaaa4d7f32fe94d190010d68e37df61 | |
parent | f5b046ce9e907a6211b9f7f5061b4d5ecac43294 (diff) |
drop SLOC limit
-rw-r--r-- | README.md | 5 |
1 files changed, 4 insertions, 1 deletions
@@ -10,7 +10,6 @@ Like dwm, dwl is: - Easy to understand, hack on, and extend with patches - One C source file (or a very small number) configurable via `config.h` -- Limited to 2200 SLOC to promote hackability - Tied to as few external dependencies as possible dwl is not meant to provide every feature under the sun. Instead, like dwm, it @@ -34,6 +33,10 @@ given the base on which it is built. Implemented default features are: - Layer shell popups (used by Waybar) - Damage tracking provided by scenegraph API +Given the Wayland architecture, dwl has to implement features from dwm **and** +the xorg-server. Because of this, it is impossible to maintain the original project goal of 2000 +SLOC and have a reasonably complete compositor with features comparable to dwm. + Features under consideration (possibly as patches) are: - Protocols made trivial by wlroots |