diff options
author | Leonardo Hernández Hernández <leohdz172@proton.me> | 2023-10-05 22:09:08 -0600 |
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committer | Leonardo Hernández Hernández <leohdz172@proton.me> | 2023-10-09 11:03:06 -0600 |
commit | d63f4078c51c484a47b1c463912dc6038e787426 (patch) | |
tree | f63031a311a0ad3ef7b9ef31fad146683ebd5f54 | |
parent | f4031590cd506f7afe5aa62ae58b9ef4bac99af5 (diff) |
use the same border colors as dwm
-rw-r--r-- | config.def.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/config.def.h b/config.def.h index 0a08aea..f4c3cae 100644 --- a/config.def.h +++ b/config.def.h @@ -7,8 +7,8 @@ static const int sloppyfocus = 1; /* focus follows mouse */ static const int bypass_surface_visibility = 0; /* 1 means idle inhibitors will disable idle tracking even if it's surface isn't visible */ static const unsigned int borderpx = 1; /* border pixel of windows */ -static const float bordercolor[] = COLOR(0x808080ff); -static const float focuscolor[] = COLOR(0xff0000ff); +static const float bordercolor[] = COLOR(0x444444ff); +static const float focuscolor[] = COLOR(0x005577ff); /* To conform the xdg-protocol, set the alpha to zero to restore the old behavior */ static const float fullscreen_bg[] = {0.1, 0.1, 0.1, 1.0}; /* You can also use glsl colors */ |