diff options
-rw-r--r-- | dwl.c | 424 |
1 files changed, 116 insertions, 308 deletions
@@ -33,6 +33,7 @@ #include <wlr/types/wlr_primary_selection.h> #include <wlr/types/wlr_primary_selection_v1.h> #include <wlr/types/wlr_screencopy_v1.h> +#include <wlr/types/wlr_scene.h> #include <wlr/types/wlr_server_decoration.h> #include <wlr/types/wlr_seat.h> #include <wlr/types/wlr_viewporter.h> @@ -60,12 +61,12 @@ #define LENGTH(X) (sizeof X / sizeof X[0]) #define END(A) ((A) + LENGTH(A)) #define TAGMASK ((1 << LENGTH(tags)) - 1) -#define ROUND(X) ((int)((X)+0.5)) #define LISTEN(E, L, H) wl_signal_add((E), ((L)->notify = (H), (L))) /* enums */ enum { CurNormal, CurMove, CurResize }; /* cursor */ enum { XDGShell, LayerShell, X11Managed, X11Unmanaged }; /* client types */ +enum { LyrBg, LyrBottom, LyrTop, LyrOverlay, LyrTile, LyrFloat, NUM_LAYERS }; /* scene layers */ #ifdef XWAYLAND enum { NetWMWindowTypeDialog, NetWMWindowTypeSplash, NetWMWindowTypeToolbar, NetWMWindowTypeUtility, NetLast }; /* EWMH atoms */ @@ -89,9 +90,11 @@ typedef struct Monitor Monitor; typedef struct { /* Must be first */ unsigned int type; /* XDGShell or X11* */ + struct wlr_scene_node *scene; + struct wlr_scene_rect *border[4]; + struct wlr_scene_node *scene_surface; struct wl_list link; struct wl_list flink; - struct wl_list slink; union { struct wlr_xdg_surface *xdg; struct wlr_xwayland_surface *xwayland; @@ -143,8 +146,9 @@ typedef struct { typedef struct { /* Must be first */ unsigned int type; /* LayerShell */ - struct wlr_layer_surface_v1 *layer_surface; + struct wlr_scene_node *scene; struct wl_list link; + struct wlr_layer_surface_v1 *layer_surface; struct wl_listener destroy; struct wl_listener map; @@ -203,14 +207,6 @@ typedef struct { int monitor; } Rule; -/* Used to move all of the data necessary to render a surface from the top-level - * frame handler to the per-surface render function. */ -struct render_data { - struct wlr_output *output; - struct timespec *when; - int x, y; /* layout-relative */ -}; - /* function declarations */ static void applybounds(Client *c, struct wlr_box *bbox); static void applyexclusive(struct wlr_box *usable_area, uint32_t anchor, @@ -265,13 +261,9 @@ static void pointerfocus(Client *c, struct wlr_surface *surface, static void printstatus(void); static void quit(const Arg *arg); static void quitsignal(int signo); -static void render(struct wlr_surface *surface, int sx, int sy, void *data); -static void renderclients(Monitor *m, struct timespec *now); -static void renderlayer(struct wl_list *layer_surfaces, struct timespec *now); static void rendermon(struct wl_listener *listener, void *data); static void resize(Client *c, int x, int y, int w, int h, int interact); static void run(char *startup_cmd); -static void scalebox(struct wlr_box *box, float scale); static Client *selclient(void); static void setcursor(struct wl_listener *listener, void *data); static void setpsel(struct wl_listener *listener, void *data); @@ -299,9 +291,8 @@ static void updatetitle(struct wl_listener *listener, void *data); static void urgent(struct wl_listener *listener, void *data); static void view(const Arg *arg); static void virtualkeyboard(struct wl_listener *listener, void *data); -static Client *xytoclient(double x, double y); -static struct wlr_surface *xytolayersurface(struct wl_list *layer_surfaces, - double x, double y, double *sx, double *sy); +static struct wlr_scene_node *xytonode(double x, double y, struct wlr_surface **psurface, + Client **pc, LayerSurface **pl, double *nx, double *ny); static Monitor *xytomon(double x, double y); static void zoom(const Arg *arg); @@ -309,6 +300,8 @@ static void zoom(const Arg *arg); static const char broken[] = "broken"; static struct wl_display *dpy; static struct wlr_backend *backend; +static struct wlr_scene *scene; +static struct wlr_scene_node *layers[NUM_LAYERS]; static struct wlr_renderer *drw; static struct wlr_compositor *compositor; @@ -316,7 +309,6 @@ static struct wlr_xdg_shell *xdg_shell; static struct wlr_xdg_activation_v1 *activation; static struct wl_list clients; /* tiling order */ static struct wl_list fstack; /* focus order */ -static struct wl_list stack; /* stacking z-order */ static struct wl_list independents; static struct wlr_idle *idle; static struct wlr_layer_shell_v1 *layer_shell; @@ -366,9 +358,7 @@ static void activatex11(struct wl_listener *listener, void *data); static void configurex11(struct wl_listener *listener, void *data); static void createnotifyx11(struct wl_listener *listener, void *data); static Atom getatom(xcb_connection_t *xc, const char *name); -static void renderindependents(struct wlr_output *output, struct timespec *now); static void xwaylandready(struct wl_listener *listener, void *data); -static Client *xytoindependent(double x, double y); static struct wl_listener new_xwayland_surface = {.notify = createnotifyx11}; static struct wl_listener xwayland_ready = {.notify = xwaylandready}; static struct wlr_xwayland *xwayland; @@ -483,12 +473,17 @@ applyrules(Client *c) mon = m; } } + wlr_scene_node_reparent(c->scene, layers[c->isfloating ? LyrFloat : LyrTile]); setmon(c, mon, newtags); } void arrange(Monitor *m) { + Client *c; + wl_list_for_each(c, &clients, link) + wlr_scene_node_set_enabled(c->scene, VISIBLEON(c, c->mon)); + if (m->lt[m->sellt]->arrange) m->lt[m->sellt]->arrange(m); /* TODO recheck pointer focus here... or in resize()? */ @@ -567,6 +562,7 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int applyexclusive(usable_area, state->anchor, state->exclusive_zone, state->margin.top, state->margin.right, state->margin.bottom, state->margin.left); + wlr_scene_node_set_position(layersurface->scene, box.x, box.y); wlr_layer_surface_v1_configure(wlr_layer_surface, box.width, box.height); } } @@ -650,7 +646,8 @@ buttonpress(struct wl_listener *listener, void *data) switch (event->state) { case WLR_BUTTON_PRESSED:; /* Change focus if the button was _pressed_ over a client */ - if ((c = xytoclient(cursor->x, cursor->y))) + xytonode(cursor->x, cursor->y, NULL, &c, NULL, NULL, NULL); + if (c) focusclient(c, 1); keyboard = wlr_seat_get_keyboard(seat); @@ -762,6 +759,9 @@ commitlayersurfacenotify(struct wl_listener *listener, void *data) struct wlr_output *wlr_output = wlr_layer_surface->output; Monitor *m; + wlr_scene_node_reparent(layersurface->scene, + layers[wlr_layer_surface->current.layer]); + if (!wlr_output) return; @@ -932,8 +932,13 @@ createlayersurface(struct wl_listener *listener, void *data) layersurface->layer_surface = wlr_layer_surface; wlr_layer_surface->data = layersurface; - m = wlr_layer_surface->output->data; + + layersurface->scene = wlr_scene_surface_tree_create( + layers[wlr_layer_surface->client_pending.layer], + wlr_layer_surface->surface); + layersurface->scene->data = layersurface; + wl_list_insert(&m->layers[wlr_layer_surface->client_pending.layer], &layersurface->link); @@ -1075,8 +1080,9 @@ focusclient(Client *c, int lift) /* Raise client in stacking order if requested */ if (c && lift) { - wl_list_remove(&c->slink); - wl_list_insert(&stack, &c->slink); + /* This isn't easy to do via the current API */ + wl_list_remove(&c->scene->state.link); + wl_list_insert(c->scene->parent->state.children.prev, &c->scene->state.link); } if (c && client_surface(c) == old) @@ -1303,27 +1309,40 @@ mapnotify(struct wl_listener *listener, void *data) { /* Called when the surface is mapped, or ready to display on-screen. */ Client *c = wl_container_of(listener, c, map); + int i; + + /* Create scene tree for this client and its border */ + c->scene = &wlr_scene_tree_create(layers[LyrTile])->node; + c->scene_surface = wlr_scene_surface_tree_create(c->scene, client_surface(c)); + c->scene_surface->data = c; + for (i = 0; i < 4; i++) { + c->border[i] = wlr_scene_rect_create(c->scene, 0, 0, bordercolor); + c->border[i]->node.data = c; + } if (client_is_unmanaged(c)) { + /* Floating, no border */ + wlr_scene_node_reparent(c->scene, layers[LyrFloat]); + c->bw = 0; + /* Insert this independent into independents lists. */ wl_list_insert(&independents, &c->link); return; } - /* Insert this client into client lists. */ - wl_list_insert(&clients, &c->link); - wl_list_insert(&fstack, &c->flink); - wl_list_insert(&stack, &c->slink); - + /* Initialize client geometry with room for border */ + client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT); client_get_geometry(c, &c->geom); c->geom.width += 2 * c->bw; c->geom.height += 2 * c->bw; - /* Tell the client not to try anything fancy */ - client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT); + /* Insert this client into client lists. */ + wl_list_insert(&clients, &c->link); + wl_list_insert(&fstack, &c->flink); /* Set initial monitor, tags, floating status, and focus */ applyrules(c); + resize(c, c->geom.x, c->geom.y, c->geom.width, c->geom.height, 0); } void @@ -1356,8 +1375,8 @@ void motionnotify(uint32_t time) { double sx = 0, sy = 0; - struct wlr_surface *surface = NULL; Client *c = NULL; + struct wlr_surface *surface = NULL; // time is 0 in internal calls meant to restore pointer focus. if (time) { @@ -1381,32 +1400,8 @@ motionnotify(uint32_t time) return; } - if ((surface = xytolayersurface(&selmon->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], - cursor->x, cursor->y, &sx, &sy))) - ; - else if ((surface = xytolayersurface(&selmon->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], - cursor->x, cursor->y, &sx, &sy))) - ; -#ifdef XWAYLAND - /* Find an independent under the pointer and send the event along. */ - else if ((c = xytoindependent(cursor->x, cursor->y))) { - surface = wlr_surface_surface_at(c->surface.xwayland->surface, - cursor->x - c->surface.xwayland->x - c->bw, - cursor->y - c->surface.xwayland->y - c->bw, &sx, &sy); - - /* Otherwise, find the client under the pointer and send the event along. */ - } -#endif - else if ((c = xytoclient(cursor->x, cursor->y))) { - surface = client_surface_at(c, cursor->x - c->geom.x - c->bw, - cursor->y - c->geom.y - c->bw, &sx, &sy); - } - else if ((surface = xytolayersurface(&selmon->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], - cursor->x, cursor->y, &sx, &sy))) - ; - else - surface = xytolayersurface(&selmon->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], - cursor->x, cursor->y, &sx, &sy); + /* Find the client under the pointer and send the event along. */ + xytonode(cursor->x, cursor->y, &surface, &c, NULL, &sx, &sy); /* If there's no client surface under the cursor, set the cursor image to a * default. This is what makes the cursor image appear when you move it @@ -1437,7 +1432,10 @@ motionrelative(struct wl_listener *listener, void *data) void moveresize(const Arg *arg) { - if (cursor_mode != CurNormal || !(grabc = xytoclient(cursor->x, cursor->y))) + if (cursor_mode != CurNormal) + return; + xytonode(cursor->x, cursor->y, NULL, &grabc, NULL, NULL, NULL); + if (!grabc) return; /* Float the window and tell motionnotify to grab it */ @@ -1605,139 +1603,10 @@ quitsignal(int signo) } void -render(struct wlr_surface *surface, int sx, int sy, void *data) -{ - /* This function is called for every surface that needs to be rendered. */ - struct render_data *rdata = data; - struct wlr_output *output = rdata->output; - double ox = 0, oy = 0; - struct wlr_box obox; - float matrix[9]; - enum wl_output_transform transform; - - /* We first obtain a wlr_texture, which is a GPU resource. wlroots - * automatically handles negotiating these with the client. The underlying - * resource could be an opaque handle passed from the client, or the client - * could have sent a pixel buffer which we copied to the GPU, or a few other - * means. You don't have to worry about this, wlroots takes care of it. */ - struct wlr_texture *texture = wlr_surface_get_texture(surface); - if (!texture) - return; - - /* The client has a position in layout coordinates. If you have two displays, - * one next to the other, both 1080p, a client on the rightmost display might - * have layout coordinates of 2000,100. We need to translate that to - * output-local coordinates, or (2000 - 1920). */ - wlr_output_layout_output_coords(output_layout, output, &ox, &oy); - - /* We also have to apply the scale factor for HiDPI outputs. This is only - * part of the puzzle, dwl does not fully support HiDPI. */ - obox.x = ox + rdata->x + sx; - obox.y = oy + rdata->y + sy; - obox.width = surface->current.width; - obox.height = surface->current.height; - scalebox(&obox, output->scale); - - /* - * Those familiar with OpenGL are also familiar with the role of matrices - * in graphics programming. We need to prepare a matrix to render the - * client with. wlr_matrix_project_box is a helper which takes a box with - * a desired x, y coordinates, width and height, and an output geometry, - * then prepares an orthographic projection and multiplies the necessary - * transforms to produce a model-view-projection matrix. - * - * Naturally you can do this any way you like, for example to make a 3D - * compositor. - */ - transform = wlr_output_transform_invert(surface->current.transform); - wlr_matrix_project_box(matrix, &obox, transform, 0, - output->transform_matrix); - - /* This takes our matrix, the texture, and an alpha, and performs the actual - * rendering on the GPU. */ - wlr_render_texture_with_matrix(drw, texture, matrix, 1); - - /* This lets the client know that we've displayed that frame and it can - * prepare another one now if it likes. */ - wlr_surface_send_frame_done(surface, rdata->when); - - wlr_presentation_surface_sampled_on_output(presentation, surface, output); -} - -void -renderclients(Monitor *m, struct timespec *now) -{ - Client *c, *sel = selclient(); - const float *color; - double ox, oy; - int i, w, h; - struct render_data rdata; - struct wlr_box *borders; - struct wlr_surface *surface; - /* Each subsequent window we render is rendered on top of the last. Because - * our stacking list is ordered front-to-back, we iterate over it backwards. */ - wl_list_for_each_reverse(c, &stack, slink) { - /* Only render visible clients which show on this monitor */ - if (!VISIBLEON(c, c->mon) || !wlr_output_layout_intersects( - output_layout, m->wlr_output, &c->geom)) - continue; - - surface = client_surface(c); - ox = c->geom.x, oy = c->geom.y; - wlr_output_layout_output_coords(output_layout, m->wlr_output, - &ox, &oy); - - if (c->bw) { - w = surface->current.width; - h = surface->current.height; - borders = (struct wlr_box[4]) { - {ox, oy, w + 2 * c->bw, c->bw}, /* top */ - {ox, oy + c->bw, c->bw, h}, /* left */ - {ox + c->bw + w, oy + c->bw, c->bw, h}, /* right */ - {ox, oy + c->bw + h, w + 2 * c->bw, c->bw}, /* bottom */ - }; - - /* Draw window borders */ - color = (c == sel) ? focuscolor : bordercolor; - for (i = 0; i < 4; i++) { - scalebox(&borders[i], m->wlr_output->scale); - wlr_render_rect(drw, &borders[i], color, - m->wlr_output->transform_matrix); - } - } - - /* This calls our render function for each surface among the - * xdg_surface's toplevel and popups. */ - rdata.output = m->wlr_output; - rdata.when = now; - rdata.x = c->geom.x + c->bw; - rdata.y = c->geom.y + c->bw; - client_for_each_surface(c, render, &rdata); - } -} - -void -renderlayer(struct wl_list *layer_surfaces, struct timespec *now) -{ - LayerSurface *layersurface; - wl_list_for_each(layersurface, layer_surfaces, link) { - struct render_data rdata = { - .output = layersurface->layer_surface->output, - .when = now, - .x = layersurface->geo.x, - .y = layersurface->geo.y, - }; - - wlr_surface_for_each_surface(layersurface->layer_surface->surface, - render, &rdata); - } -} - -void rendermon(struct wl_listener *listener, void *data) { Client *c; - int render = 1; + int skip = 0; /* This function is called every time an output is ready to display a frame, * generally at the output's refresh rate (e.g. 60Hz). */ @@ -1746,13 +1615,9 @@ rendermon(struct wl_listener *listener, void *data) struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); - /* Do not render if any XDG clients have an outstanding resize. */ - wl_list_for_each(c, &stack, slink) { - if (c->resize) { - wlr_surface_send_frame_done(client_surface(c), &now); - render = 0; - } - } + /* Skip rendering if any XDG clients have an outstanding resize. */ + wl_list_for_each(c, &clients, link) + skip = skip || c->resize; /* HACK: This loop is the simplest way to handle ephemeral pageflip * failures but probably not the best. Revisit if damage tracking is @@ -1762,50 +1627,46 @@ rendermon(struct wl_listener *listener, void *data) if (!wlr_output_attach_render(m->wlr_output, NULL)) return; - if (render) { + if (!skip) { /* Begin the renderer (calls glViewport and some other GL sanity checks) */ wlr_renderer_begin(drw, m->wlr_output->width, m->wlr_output->height); wlr_renderer_clear(drw, rootcolor); - renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &now); - renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &now); - renderclients(m, &now); -#ifdef XWAYLAND - renderindependents(m->wlr_output, &now); -#endif - renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &now); - renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &now); - - /* Hardware cursors are rendered by the GPU on a separate plane, and can be - * moved around without re-rendering what's beneath them - which is more - * efficient. However, not all hardware supports hardware cursors. For this - * reason, wlroots provides a software fallback, which we ask it to render - * here. wlr_cursor handles configuring hardware vs software cursors for you, - * and this function is a no-op when hardware cursors are in use. */ - wlr_output_render_software_cursors(m->wlr_output, NULL); + /* Render the scene at (-mx, -my) to get this monitor's view. + * wlroots will not render windows falling outside the box. */ + wlr_scene_render_output(scene, m->wlr_output, -m->m.x, -m->m.y, NULL); /* Conclude rendering and swap the buffers, showing the final frame * on-screen. */ wlr_renderer_end(drw); } - } while (!wlr_output_commit(m->wlr_output)); + + /* Let clients know a frame has been rendered */ + wl_list_for_each(c, &clients, link) + wlr_surface_send_frame_done(client_surface(c), &now); } void resize(Client *c, int x, int y, int w, int h, int interact) { - /* - * Note that I took some shortcuts here. In a more fleshed-out - * compositor, you'd wait for the client to prepare a buffer at - * the new size, then commit any movement that was prepared. - */ struct wlr_box *bbox = interact ? &sgeom : &c->mon->w; c->geom.x = x; c->geom.y = y; c->geom.width = w; c->geom.height = h; applybounds(c, bbox); + + /* Update scene-graph, including borders */ + wlr_scene_node_set_position(c->scene, c->geom.x, c->geom.y); + wlr_scene_node_set_position(c->scene_surface, c->bw, c->bw); + wlr_scene_rect_set_size(c->border[0], c->geom.width, c->bw); + wlr_scene_rect_set_size(c->border[1], c->geom.width, c->bw); + wlr_scene_rect_set_size(c->border[2], c->bw, c->geom.height - 2 * c->bw); + wlr_scene_rect_set_size(c->border[3], c->bw, c->geom.height - 2 * c->bw); + wlr_scene_node_set_position(&c->border[1]->node, 0, c->geom.height - c->bw); + wlr_scene_node_set_position(&c->border[3]->node, c->geom.width - c->bw, c->bw); + /* wlroots makes this a no-op if size hasn't changed */ c->resize = client_set_size(c, c->geom.width - 2 * c->bw, c->geom.height - 2 * c->bw); @@ -1870,15 +1731,6 @@ run(char *startup_cmd) } } -void -scalebox(struct wlr_box *box, float scale) -{ - box->width = ROUND((box->x + box->width) * scale) - ROUND(box->x * scale); - box->height = ROUND((box->y + box->height) * scale) - ROUND(box->y * scale); - box->x = ROUND(box->x * scale); - box->y = ROUND(box->y * scale); -} - Client * selclient(void) { @@ -1911,6 +1763,7 @@ void setfloating(Client *c, int floating) { c->isfloating = floating; + wlr_scene_node_reparent(c->scene, layers[c->isfloating ? LyrFloat : LyrTile]); arrange(c->mon); } @@ -1957,7 +1810,7 @@ setmon(Client *c, Monitor *m, unsigned int newtags) } if (m) { /* Make sure window actually overlaps with the monitor */ - applybounds(c, &m->m); + resize(c, c->geom.x, c->geom.y, c->geom.width, c->geom.height, 0); wlr_surface_send_enter(client_surface(c), m->wlr_output); c->tags = newtags ? newtags : m->tagset[m->seltags]; /* assign tags of target monitor */ arrange(m); @@ -2010,6 +1863,15 @@ setup(void) if (!(backend = wlr_backend_autocreate(dpy))) BARF("couldn't create backend"); + /* Initialize the scene graph used to lay out windows */ + scene = wlr_scene_create(); + layers[LyrBg] = &wlr_scene_tree_create(&scene->node)->node; + layers[LyrBottom] = &wlr_scene_tree_create(&scene->node)->node; + layers[LyrTile] = &wlr_scene_tree_create(&scene->node)->node; + layers[LyrFloat] = &wlr_scene_tree_create(&scene->node)->node; + layers[LyrTop] = &wlr_scene_tree_create(&scene->node)->node; + layers[LyrOverlay] = &wlr_scene_tree_create(&scene->node)->node; + /* If we don't provide a renderer, autocreate makes a GLES2 renderer for us. * The renderer is responsible for defining the various pixel formats it * supports for shared memory, this configures that for clients. */ @@ -2054,7 +1916,6 @@ setup(void) */ wl_list_init(&clients); wl_list_init(&fstack); - wl_list_init(&stack); wl_list_init(&independents); idle = wlr_idle_create(dpy); @@ -2302,7 +2163,7 @@ unmapnotify(struct wl_listener *listener, void *data) setmon(c, NULL, 0); wl_list_remove(&c->flink); - wl_list_remove(&c->slink); + wlr_scene_node_destroy(c->scene); } void @@ -2386,37 +2247,31 @@ virtualkeyboard(struct wl_listener *listener, void *data) createkeyboard(device); } -Client * -xytoclient(double x, double y) -{ - /* Find the topmost visible client (if any) at point (x, y), including - * borders. This relies on stack being ordered from top to bottom. */ - Client *c; - wl_list_for_each(c, &stack, slink) - if (VISIBLEON(c, c->mon) && wlr_box_contains_point(&c->geom, x, y)) - return c; - return NULL; -} - -struct wlr_surface * -xytolayersurface(struct wl_list *layer_surfaces, double x, double y, - double *sx, double *sy) +struct wlr_scene_node * +xytonode(double x, double y, struct wlr_surface **psurface, + Client **pc, LayerSurface **pl, double *nx, double *ny) { - LayerSurface *layersurface; - wl_list_for_each_reverse(layersurface, layer_surfaces, link) { - struct wlr_surface *sub; - if (!layersurface->layer_surface->mapped) - continue; - sub = wlr_layer_surface_v1_surface_at( - layersurface->layer_surface, - x - layersurface->geo.x, - y - layersurface->geo.y, - sx, sy); - if (sub) - return sub; - + struct wlr_scene_node *node, *pnode; + struct wlr_surface *surface = NULL; + Client *c = NULL; + LayerSurface *l = NULL; + + if ((node = wlr_scene_node_at(&scene->node, x, y, nx, ny))) { + if (node->type == WLR_SCENE_NODE_SURFACE) + surface = wlr_scene_surface_from_node(node)->surface; + /* Walk the tree to find a node that knows the client */ + for (pnode = node; pnode && !c; pnode = pnode->parent) + c = pnode->data; + if (c && c->type == LayerShell) { + c = NULL; + l = pnode->data; + } } - return NULL; + + if (psurface) *psurface = surface; + if (pc) *pc = c; + if (pl) *pl = l; + return node; } Monitor * @@ -2521,31 +2376,6 @@ getatom(xcb_connection_t *xc, const char *name) } void -renderindependents(struct wlr_output *output, struct timespec *now) -{ - Client *c; - struct render_data rdata; - struct wlr_box geom; - - wl_list_for_each_reverse(c, &independents, link) { - geom.x = c->surface.xwayland->x; - geom.y = c->surface.xwayland->y; - geom.width = c->surface.xwayland->width; - geom.height = c->surface.xwayland->height; - - /* Only render visible clients which show on this output */ - if (!wlr_output_layout_intersects(output_layout, output, &geom)) - continue; - - rdata.output = output; - rdata.when = now; - rdata.x = c->surface.xwayland->x; - rdata.y = c->surface.xwayland->y; - wlr_surface_for_each_surface(c->surface.xwayland->surface, render, &rdata); - } -} - -void xwaylandready(struct wl_listener *listener, void *data) { struct wlr_xcursor *xcursor; @@ -2575,28 +2405,6 @@ xwaylandready(struct wl_listener *listener, void *data) xcb_disconnect(xc); } - -Client * -xytoindependent(double x, double y) -{ - /* Find the topmost visible independent at point (x, y). - * For independents, the most recently created can be used as the "top". - * We rely on the X11 convention of unmapping unmanaged when the "owning" - * client loses focus, which ensures that unmanaged are only visible on - * the current tag. */ - Client *c; - wl_list_for_each_reverse(c, &independents, link) { - struct wlr_box geom = { - .x = c->surface.xwayland->x, - .y = c->surface.xwayland->y, - .width = c->surface.xwayland->width, - .height = c->surface.xwayland->height, - }; - if (wlr_box_contains_point(&geom, x, y)) - return c; - } - return NULL; -} #endif int |