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-rw-r--r--config.def.h6
-rw-r--r--dwl.c137
2 files changed, 67 insertions, 76 deletions
diff --git a/config.def.h b/config.def.h
index c6a4950..447ba00 100644
--- a/config.def.h
+++ b/config.def.h
@@ -65,9 +65,9 @@ LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN
static const enum libinput_config_scroll_method scroll_method = LIBINPUT_CONFIG_SCROLL_2FG;
/* You can choose between:
-LIBINPUT_CONFIG_CLICK_METHOD_NONE
-LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS
-LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER
+LIBINPUT_CONFIG_CLICK_METHOD_NONE
+LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS
+LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER
*/
static const enum libinput_config_click_method click_method = LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS;
diff --git a/dwl.c b/dwl.c
index 8cdcd49..740e543 100644
--- a/dwl.c
+++ b/dwl.c
@@ -74,7 +74,7 @@
/* enums */
enum { CurNormal, CurPressed, CurMove, CurResize }; /* cursor */
enum { XDGShell, LayerShell, X11Managed, X11Unmanaged }; /* client types */
-enum { LyrBg, LyrBottom, LyrTop, LyrOverlay, LyrTile, LyrFloat, LyrFS, LyrDragIcon, LyrBlock, NUM_LAYERS }; /* scene layers */
+enum { LyrBg, LyrBottom, LyrTile, LyrFloat, LyrFS, LyrTop, LyrOverlay, LyrBlock, NUM_LAYERS }; /* scene layers */
#ifdef XWAYLAND
enum { NetWMWindowTypeDialog, NetWMWindowTypeSplash, NetWMWindowTypeToolbar,
NetWMWindowTypeUtility, NetLast }; /* EWMH atoms */
@@ -302,6 +302,7 @@ static void setmon(Client *c, Monitor *m, uint32_t newtags);
static void setpsel(struct wl_listener *listener, void *data);
static void setsel(struct wl_listener *listener, void *data);
static void setup(void);
+static void sigchld(int unused);
static void spawn(const Arg *arg);
static void startdrag(struct wl_listener *listener, void *data);
static void tag(const Arg *arg);
@@ -333,6 +334,8 @@ static struct wl_display *dpy;
static struct wlr_backend *backend;
static struct wlr_scene *scene;
static struct wlr_scene_tree *layers[NUM_LAYERS];
+/* Map from ZWLR_LAYER_SHELL_* constants to Lyr* enum */
+static const int layermap[] = { LyrBg, LyrBottom, LyrTop, LyrOverlay };
static struct wlr_renderer *drw;
static struct wlr_allocator *alloc;
static struct wlr_compositor *compositor;
@@ -404,7 +407,6 @@ static void createnotifyx11(struct wl_listener *listener, void *data);
static void dissociatex11(struct wl_listener *listener, void *data);
static Atom getatom(xcb_connection_t *xc, const char *name);
static void sethints(struct wl_listener *listener, void *data);
-static void sigchld(int unused);
static void xwaylandready(struct wl_listener *listener, void *data);
static struct wl_listener new_xwayland_surface = {.notify = createnotifyx11};
static struct wl_listener xwayland_ready = {.notify = xwaylandready};
@@ -740,17 +742,16 @@ commitlayersurfacenotify(struct wl_listener *listener, void *data)
LayerSurface *layersurface = wl_container_of(listener, layersurface, surface_commit);
struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface;
struct wlr_output *wlr_output = wlr_layer_surface->output;
+ struct wlr_scene_tree *layer = layers[layermap[wlr_layer_surface->current.layer]];
/* For some reason this layersurface have no monitor, this can be because
* its monitor has just been destroyed */
if (!wlr_output || !(layersurface->mon = wlr_output->data))
return;
- if (layers[wlr_layer_surface->current.layer] != layersurface->scene->node.parent) {
- wlr_scene_node_reparent(&layersurface->scene->node,
- layers[wlr_layer_surface->current.layer]);
- wlr_scene_node_reparent(&layersurface->popups->node,
- layers[wlr_layer_surface->current.layer]);
+ if (layer != layersurface->scene->node.parent) {
+ wlr_scene_node_reparent(&layersurface->scene->node, layer);
+ wlr_scene_node_reparent(&layersurface->popups->node, layer);
wl_list_remove(&layersurface->link);
wl_list_insert(&layersurface->mon->layers[wlr_layer_surface->current.layer],
&layersurface->link);
@@ -836,6 +837,7 @@ createlayersurface(struct wl_listener *listener, void *data)
struct wlr_layer_surface_v1 *wlr_layer_surface = data;
LayerSurface *layersurface;
struct wlr_layer_surface_v1_state old_state;
+ struct wlr_scene_tree *l = layers[layermap[wlr_layer_surface->pending.layer]];
if (!wlr_layer_surface->output)
wlr_layer_surface->output = selmon ? selmon->wlr_output : NULL;
@@ -860,11 +862,9 @@ createlayersurface(struct wl_listener *listener, void *data)
layersurface->mon = wlr_layer_surface->output->data;
wlr_layer_surface->data = layersurface;
- layersurface->scene_layer = wlr_scene_layer_surface_v1_create(
- layers[wlr_layer_surface->pending.layer], wlr_layer_surface);
+ layersurface->scene_layer = wlr_scene_layer_surface_v1_create(l, wlr_layer_surface);
layersurface->scene = layersurface->scene_layer->tree;
- layersurface->popups = wlr_layer_surface->surface->data =
- wlr_scene_tree_create(layers[wlr_layer_surface->pending.layer]);
+ layersurface->popups = wlr_layer_surface->surface->data = wlr_scene_tree_create(l);
layersurface->scene->node.data = layersurface;
@@ -2157,27 +2157,21 @@ setsel(struct wl_listener *listener, void *data)
void
setup(void)
{
- struct sigaction sa_term = {.sa_flags = SA_RESTART, .sa_handler = quitsignal};
- struct sigaction sa_sigchld = {
-#ifdef XWAYLAND
- .sa_flags = SA_RESTART,
- .sa_handler = sigchld,
-#else
- .sa_flags = SA_NOCLDSTOP | SA_NOCLDWAIT | SA_RESTART,
- .sa_handler = SIG_IGN,
-#endif
- };
- sigemptyset(&sa_term.sa_mask);
- sigemptyset(&sa_sigchld.sa_mask);
+ int layer;
+
+ /* Set up signal handlers */
+ struct sigaction sa = {.sa_flags = SA_RESTART, .sa_handler = sigchld};
+ sigemptyset(&sa.sa_mask);
+ sigaction(SIGCHLD, &sa, NULL);
+
+ sa.sa_handler = quitsignal;
+ sigaction(SIGINT, &sa, NULL);
+ sigaction(SIGTERM, &sa, NULL);
+
/* The Wayland display is managed by libwayland. It handles accepting
* clients from the Unix socket, manging Wayland globals, and so on. */
dpy = wl_display_create();
- /* Set up signal handlers */
- sigaction(SIGCHLD, &sa_sigchld, NULL);
- sigaction(SIGINT, &sa_term, NULL);
- sigaction(SIGTERM, &sa_term, NULL);
-
/* The backend is a wlroots feature which abstracts the underlying input and
* output hardware. The autocreate option will choose the most suitable
* backend based on the current environment, such as opening an X11 window
@@ -2191,15 +2185,8 @@ setup(void)
/* Initialize the scene graph used to lay out windows */
scene = wlr_scene_create();
- layers[LyrBg] = wlr_scene_tree_create(&scene->tree);
- layers[LyrBottom] = wlr_scene_tree_create(&scene->tree);
- layers[LyrTile] = wlr_scene_tree_create(&scene->tree);
- layers[LyrFloat] = wlr_scene_tree_create(&scene->tree);
- layers[LyrFS] = wlr_scene_tree_create(&scene->tree);
- layers[LyrTop] = wlr_scene_tree_create(&scene->tree);
- layers[LyrOverlay] = wlr_scene_tree_create(&scene->tree);
- layers[LyrDragIcon] = wlr_scene_tree_create(&scene->tree);
- layers[LyrBlock] = wlr_scene_tree_create(&scene->tree);
+ for (layer = 0; layer < NUM_LAYERS; layer++)
+ layers[layer] = wlr_scene_tree_create(&scene->tree);
/* Create a renderer with the default implementation */
if (!(drw = wlr_renderer_autocreate(backend)))
@@ -2365,6 +2352,28 @@ setup(void)
}
void
+sigchld(int unused)
+{
+#ifdef XWAYLAND
+ siginfo_t in;
+ /* We should be able to remove this function in favor of a simple
+ * struct sigaction sa = {.sa_handler = SIG_IGN};
+ * sigaction(SIGCHLD, &sa, NULL);
+ * but the Xwayland implementation in wlroots currently prevents us from
+ * setting our own disposition for SIGCHLD.
+ */
+ /* WNOWAIT leaves the child in a waitable state, in case this is the
+ * XWayland process
+ */
+ while (!waitid(P_ALL, 0, &in, WEXITED|WNOHANG|WNOWAIT) && in.si_pid
+ && (!xwayland || in.si_pid != xwayland->server->pid))
+ waitpid(in.si_pid, NULL, 0);
+#else
+ while (waitpid(-1, NULL, WNOHANG) > 0);
+#endif
+}
+
+void
spawn(const Arg *arg)
{
if (fork() == 0) {
@@ -2379,11 +2388,13 @@ void
startdrag(struct wl_listener *listener, void *data)
{
struct wlr_drag *drag = data;
+ struct wlr_scene_tree *icon;
if (!drag->icon)
return;
- drag->icon->data = wlr_scene_drag_icon_create(layers[LyrDragIcon], drag->icon);
+ drag->icon->data = icon = wlr_scene_drag_icon_create(&scene->tree, drag->icon);
+ wlr_scene_node_place_below(&icon->node, &layers[LyrBlock]->node);
motionnotify(0);
wl_signal_add(&drag->icon->events.destroy, &drag_icon_destroy);
}
@@ -2680,24 +2691,22 @@ xytonode(double x, double y, struct wlr_surface **psurface,
struct wlr_surface *surface = NULL;
Client *c = NULL;
LayerSurface *l = NULL;
- const int *layer;
- int focus_order[] = { LyrBlock, LyrOverlay, LyrTop, LyrFS, LyrFloat, LyrTile, LyrBottom, LyrBg };
-
- for (layer = focus_order; layer < END(focus_order); layer++) {
- if ((node = wlr_scene_node_at(&layers[*layer]->node, x, y, nx, ny))) {
- if (node->type == WLR_SCENE_NODE_BUFFER)
- surface = wlr_scene_surface_try_from_buffer(
- wlr_scene_buffer_from_node(node))->surface;
- /* Walk the tree to find a node that knows the client */
- for (pnode = node; pnode && !c; pnode = &pnode->parent->node)
- c = pnode->data;
- if (c && c->type == LayerShell) {
- c = NULL;
- l = pnode->data;
- }
+ int layer;
+
+ for (layer = NUM_LAYERS - 1; !surface && layer >= 0; layer--) {
+ if (!(node = wlr_scene_node_at(&layers[layer]->node, x, y, nx, ny)))
+ continue;
+
+ if (node->type == WLR_SCENE_NODE_BUFFER)
+ surface = wlr_scene_surface_try_from_buffer(
+ wlr_scene_buffer_from_node(node))->surface;
+ /* Walk the tree to find a node that knows the client */
+ for (pnode = node; pnode && !c; pnode = &pnode->parent->node)
+ c = pnode->data;
+ if (c && c->type == LayerShell) {
+ c = NULL;
+ l = pnode->data;
}
- if (surface)
- break;
}
if (psurface) *psurface = surface;
@@ -2829,24 +2838,6 @@ sethints(struct wl_listener *listener, void *data)
}
void
-sigchld(int unused)
-{
- siginfo_t in;
- /* We should be able to remove this function in favor of a simple
- * struct sigaction sa = {.sa_handler = SIG_IGN};
- * sigaction(SIGCHLD, &sa, NULL);
- * but the Xwayland implementation in wlroots currently prevents us from
- * setting our own disposition for SIGCHLD.
- */
- /* WNOWAIT leaves the child in a waitable state, in case this is the
- * XWayland process
- */
- while (!waitid(P_ALL, 0, &in, WEXITED|WNOHANG|WNOWAIT) && in.si_pid
- && (!xwayland || in.si_pid != xwayland->server->pid))
- waitpid(in.si_pid, NULL, 0);
-}
-
-void
xwaylandready(struct wl_listener *listener, void *data)
{
struct wlr_xcursor *xcursor;