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-rw-r--r--dwl.c138
1 files changed, 5 insertions, 133 deletions
diff --git a/dwl.c b/dwl.c
index 657bf8d..4a46542 100644
--- a/dwl.c
+++ b/dwl.c
@@ -144,6 +144,7 @@ typedef struct {
/* Must be first */
unsigned int type; /* LayerShell */
struct wlr_scene_node *scene;
+ struct wlr_scene_layer_surface_v1 *scene_layer;
struct wl_list link;
struct wlr_layer_surface_v1 *layer_surface;
@@ -151,19 +152,9 @@ typedef struct {
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener surface_commit;
-
- struct wlr_box geo;
} LayerSurface;
typedef struct {
- uint32_t singular_anchor;
- uint32_t anchor_triplet;
- int *positive_axis;
- int *negative_axis;
- int margin;
-} Edge;
-
-typedef struct {
const char *symbol;
void (*arrange)(Monitor *);
} Layout;
@@ -206,9 +197,6 @@ typedef struct {
/* function declarations */
static void applybounds(Client *c, struct wlr_box *bbox);
-static void applyexclusive(struct wlr_box *usable_area, uint32_t anchor,
- int32_t exclusive, int32_t margin_top, int32_t margin_right,
- int32_t margin_bottom, int32_t margin_left);
static void applyrules(Client *c);
static void arrange(Monitor *m);
static void arrangelayer(Monitor *m, struct wl_list *list,
@@ -387,61 +375,6 @@ applybounds(Client *c, struct wlr_box *bbox)
}
void
-applyexclusive(struct wlr_box *usable_area,
- uint32_t anchor, int32_t exclusive,
- int32_t margin_top, int32_t margin_right,
- int32_t margin_bottom, int32_t margin_left) {
- Edge edges[] = {
- { // Top
- .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
- .anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
- ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
- ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
- .positive_axis = &usable_area->y,
- .negative_axis = &usable_area->height,
- .margin = margin_top,
- },
- { // Bottom
- .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
- .anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
- ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
- ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
- .positive_axis = NULL,
- .negative_axis = &usable_area->height,
- .margin = margin_bottom,
- },
- { // Left
- .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT,
- .anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
- ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
- ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
- .positive_axis = &usable_area->x,
- .negative_axis = &usable_area->width,
- .margin = margin_left,
- },
- { // Right
- .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT,
- .anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
- ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
- ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
- .positive_axis = NULL,
- .negative_axis = &usable_area->width,
- .margin = margin_right,
- }
- };
- for (size_t i = 0; i < LENGTH(edges); i++) {
- if ((anchor == edges[i].singular_anchor || anchor == edges[i].anchor_triplet)
- && exclusive + edges[i].margin > 0) {
- if (edges[i].positive_axis)
- *edges[i].positive_axis += exclusive + edges[i].margin;
- if (edges[i].negative_axis)
- *edges[i].negative_axis -= exclusive + edges[i].margin;
- break;
- }
- }
-}
-
-void
applyrules(Client *c)
{
/* rule matching */
@@ -492,72 +425,11 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int
wl_list_for_each(layersurface, list, link) {
struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface;
struct wlr_layer_surface_v1_state *state = &wlr_layer_surface->current;
- struct wlr_box bounds;
- struct wlr_box box = {
- .width = state->desired_width,
- .height = state->desired_height
- };
- const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
- | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
- const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
- | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
if (exclusive != (state->exclusive_zone > 0))
continue;
- bounds = state->exclusive_zone == -1 ? full_area : *usable_area;
-
- // Horizontal axis
- if ((state->anchor & both_horiz) && box.width == 0) {
- box.x = bounds.x;
- box.width = bounds.width;
- } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
- box.x = bounds.x;
- } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
- box.x = bounds.x + (bounds.width - box.width);
- } else {
- box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
- }
- // Vertical axis
- if ((state->anchor & both_vert) && box.height == 0) {
- box.y = bounds.y;
- box.height = bounds.height;
- } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
- box.y = bounds.y;
- } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
- box.y = bounds.y + (bounds.height - box.height);
- } else {
- box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
- }
- // Margin
- if ((state->anchor & both_horiz) == both_horiz) {
- box.x += state->margin.left;
- box.width -= state->margin.left + state->margin.right;
- } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
- box.x += state->margin.left;
- } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
- box.x -= state->margin.right;
- }
- if ((state->anchor & both_vert) == both_vert) {
- box.y += state->margin.top;
- box.height -= state->margin.top + state->margin.bottom;
- } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
- box.y += state->margin.top;
- } else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
- box.y -= state->margin.bottom;
- }
- if (box.width < 0 || box.height < 0) {
- wlr_layer_surface_v1_destroy(wlr_layer_surface);
- continue;
- }
- layersurface->geo = box;
-
- if (state->exclusive_zone > 0)
- applyexclusive(usable_area, state->anchor, state->exclusive_zone,
- state->margin.top, state->margin.right,
- state->margin.bottom, state->margin.left);
- wlr_scene_node_set_position(layersurface->scene, box.x, box.y);
- wlr_layer_surface_v1_configure(wlr_layer_surface, box.width, box.height);
+ wlr_scene_layer_surface_v1_configure(layersurface->scene_layer, &full_area, usable_area);
}
}
@@ -916,9 +788,9 @@ createlayersurface(struct wl_listener *listener, void *data)
wlr_layer_surface->data = layersurface;
m = wlr_layer_surface->output->data;
- layersurface->scene = wlr_scene_subsurface_tree_create(
- layers[wlr_layer_surface->pending.layer],
- wlr_layer_surface->surface);
+ layersurface->scene_layer = wlr_scene_layer_surface_v1_create(
+ layers[wlr_layer_surface->pending.layer], wlr_layer_surface);
+ layersurface->scene = layersurface->scene_layer->node;
layersurface->scene->data = layersurface;
wl_list_insert(&m->layers[wlr_layer_surface->pending.layer],