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-rw-r--r--config.def.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/config.def.h b/config.def.h
index 419e6ef..c6a4950 100644
--- a/config.def.h
+++ b/config.def.h
@@ -2,14 +2,13 @@
static const int sloppyfocus = 1; /* focus follows mouse */
static const int bypass_surface_visibility = 0; /* 1 means idle inhibitors will disable idle tracking even if it's surface isn't visible */
static const unsigned int borderpx = 1; /* border pixel of windows */
-static const float rootcolor[] = {0.3, 0.3, 0.3, 1.0};
static const float bordercolor[] = {0.5, 0.5, 0.5, 1.0};
static const float focuscolor[] = {1.0, 0.0, 0.0, 1.0};
/* To conform the xdg-protocol, set the alpha to zero to restore the old behavior */
static const float fullscreen_bg[] = {0.1, 0.1, 0.1, 1.0};
-/* tagging */
-static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
+/* tagging - tagcount must be no greater than 31 */
+static const int tagcount = 9;
static const Rule rules[] = {
/* app_id title tags mask isfloating monitor */
@@ -31,7 +30,7 @@ static const Layout layouts[] = {
static const MonitorRule monrules[] = {
/* name mfact nmaster scale layout rotate/reflect x y */
/* example of a HiDPI laptop monitor:
- { "eDP-1", 0.5, 1, 2, &layouts[0], WL_OUTPUT_TRANSFORM_NORMAL -1, -1 },
+ { "eDP-1", 0.5, 1, 2, &layouts[0], WL_OUTPUT_TRANSFORM_NORMAL, -1, -1 },
*/
/* defaults */
{ NULL, 0.55, 1, 1, &layouts[0], WL_OUTPUT_TRANSFORM_NORMAL, -1, -1 },