Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-09-06 | Allow borderpx = 0 | Stivvo | |
2020-09-05 | use size_t for lengths | Guido Cella | |
2020-09-05 | rename variable and merge 2 lines | Guido Cella | |
2020-09-05 | Toggle fullscreen on all clients | Stivvo | |
mod+e allows to toggle fullscreen any client, even those who don't support it themselves | |||
2020-09-05 | Handle new windows | Stivvo | |
Windows lose fullscreen state when a new window is created in the same tag | |||
2020-09-05 | isfullscreen int | Stivvo | |
2020-09-05 | Same fscreen func for xdg and xwayland | Stivvo | |
2020-09-05 | Fullscreen xwayland | Stivvo | |
2020-09-05 | Unlink fullscreen | Stivvo | |
2020-09-05 | simplify | Guido Cella | |
2020-09-04 | use unsigned int for loop indexes | Guido Cella | |
2020-09-04 | Don't let overlays lose focus | Guido Cella | |
if you open a new window while an overlay is mapped, the overlay should stay focused | |||
2020-09-04 | fix restoring pointer focus | Guido Cella | |
I don't know why I thought it was working before. Maybe I should go do something else. | |||
2020-09-04 | improve code style | Guido Cella | |
2020-09-04 | remove comment | Guido Cella | |
I don't know why it wasn't working before but now it does ¯\(ツ)/¯ (it wasn't caused by the just removed code either) | |||
2020-09-04 | remove mysterious code | Guido Cella | |
Why would a surface that's not keyboard interactive get focused? Let's remove this for now and see if issues arise. | |||
2020-09-04 | focus the previous client in the similar code too | Guido Cella | |
2020-09-04 | refocus old client | Guido Cella | |
When a layer surface is destroyed focus should be returned to the last client. Luckily if there are multiple overlays the previous overlay still gets focused. | |||
2020-09-04 | Restore windows after fullscreen | Stivvo | |
Store position and size of windows before going fullscreen. This is more efficient than arrange() and also works with floating windows All the clients keep their original position because arrange() isn't used after quitting fullscreen | |||
2020-09-04 | No borders on fullscreen windows | Stivvo | |
Some code has been borrowed from the smartBorders patch | |||
2020-09-04 | fix alhpabetical order | Guido Cella | |
2020-09-04 | simplify focus leave condition | Guido Cella | |
2020-09-04 | reuse motionnotify() | Guido Cella | |
2020-09-04 | Toggle fullscreen | Stivvo | |
2020-09-04 | Basic fullscreen | Stivvo | |
2020-09-04 | enable pointer on layer surfaces | Guido Cella | |
2020-09-03 | more TODOs | Guido Cella | |
2020-09-03 | fix focus leave condition | Guido Cella | |
needs refactoring and testing | |||
2020-09-03 | send pressed keys to topmost layer surface | Guido Cella | |
2020-08-29 | update README | Guido Cella | |
2020-08-29 | remove blank line | Guido Cella | |
2020-08-29 | don't handle failed calloc | Guido Cella | |
be consistent with the rest of the code | |||
2020-08-29 | order variables more how like they are initialized | Guido Cella | |
2020-08-28 | simplify make clean | Guido Cella | |
2020-08-28 | Reuse render() and struct timespec *now | Guido Cella | |
2020-08-27 | reuse m->m | Guido Cella | |
2020-08-27 | remove comment | Guido Cella | |
wlr_output_layout_get_box internally calls wlr_output_effective_resolution | |||
2020-08-27 | set a monitor geometry only when creating it | Guido Cella | |
Lets layers with an exclusive area shrink the usable area | |||
2020-08-27 | render in the same order as sway | Guido Cella | |
2020-08-26 | update make clean | Guido Cella | |
2020-08-26 | Merge pull request #2 from djpohly/master | Bonicgamer | |
Merge | |||
2020-08-26 | correct variable name | Guido Cella | |
2020-08-26 | rename functions too | Guido Cella | |
2020-08-26 | remove extra space | Guido Cella | |
2020-08-26 | render layer surfaces | Guido Cella | |
2020-08-26 | improve naming | Guido Cella | |
rename Layer to LayerSurface; layer should refer to overlay, top, bottom or background LayerSurface variables are always called layersurface wlr_layer_surface_v1 variables are always called wlr_layer_surface | |||
2020-08-24 | layer shell initial attempt | Guido Cella | |
2020-08-23 | set up interfaces in same order as sway | Devin J. Pohly | |
This makes it easier to compare WAYLAND_DEBUG logs when troubleshooting. | |||
2020-08-22 | enable gamma control | Guido Cella | |
2020-08-19 | cleanup function to match dwm | Devin J. Pohly | |