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use crate::mapping::*;
use crate::remapper::*;
use anyhow::*;
use std::time::Duration;
use structopt::StructOpt;
mod deviceinfo;
mod mapping;
mod remapper;
#[derive(Debug, StructOpt)]
#[structopt(
name = "evremap",
about = "Remap libinput evdev keyboard inputs",
author = "Wez Furlong"
)]
struct Opt {
/// Rather than running the remapper, list currently available devices.
/// This is helpful to check their names when setting up the initial
/// configuration
#[structopt(name = "list-devices", long)]
list_devices: bool,
}
fn main() -> Result<()> {
pretty_env_logger::init();
let opt = Opt::from_args();
if opt.list_devices {
return deviceinfo::list_devices();
}
let mappings = vec![
Mapping::DualRole {
input: KeyCode::KEY_CAPSLOCK,
hold: vec![KeyCode::KEY_LEFTCTRL],
tap: vec![KeyCode::KEY_ESC],
},
Mapping::Remap {
input: [KeyCode::KEY_F1].into_iter().cloned().collect(),
output: [KeyCode::KEY_BACK].into_iter().cloned().collect(),
},
Mapping::Remap {
input: [KeyCode::KEY_F8].into_iter().cloned().collect(),
output: [KeyCode::KEY_MUTE].into_iter().cloned().collect(),
},
Mapping::Remap {
input: [KeyCode::KEY_F5].into_iter().cloned().collect(),
output: [KeyCode::KEY_BRIGHTNESSDOWN].into_iter().cloned().collect(),
},
Mapping::Remap {
input: [KeyCode::KEY_F6].into_iter().cloned().collect(),
output: [KeyCode::KEY_BRIGHTNESSUP].into_iter().cloned().collect(),
},
];
log::error!("Short delay: release any keys now!");
std::thread::sleep(Duration::new(2, 0));
let device_info = deviceinfo::DeviceInfo::with_name("AT Translated Set 2 keyboard")?;
let mut mapper = InputMapper::create_mapper(device_info.path, mappings)?;
mapper.run_mapper()?;
Ok(())
}
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