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author | Benjamin Chausse <benjamin@chausse.xyz> | 2023-03-21 00:37:04 -0400 |
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committer | Benjamin Chausse <benjamin@chausse.xyz> | 2023-03-21 00:37:04 -0400 |
commit | 141fd9b9b5b02257521e41e71562bed6da2523dc (patch) | |
tree | a936aebc4a98a31ffbd60f926d49eeb0017cb388 /chordNote.h | |
parent | 5c0108edb4efaa19a1198905718ef0d7db2a4635 (diff) |
Purification par le feu
Diffstat (limited to 'chordNote.h')
-rw-r--r-- | chordNote.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/chordNote.h b/chordNote.h index 33a7010..c6b833a 100644 --- a/chordNote.h +++ b/chordNote.h @@ -1,8 +1,6 @@ #ifndef __CHORDNOTE_H__ #define __CHORDNOTE_H__ -#include <regex> - // Chords are used to represent a set of notes that are played together. // For this guitar hero implementation, a single note is technically a chord. // This analogy is used to make sure that simultaneous notes are always grouped @@ -30,13 +28,11 @@ class ChordNote { ChordNote(int btn, int startTime, int endTime); ~ChordNote(); void change(int button); // change note in existing chord - void setEnd(int endTime); // set the end time of the chord void setRenderStart(int renderTime); // sets when to start rendering bool* getNotes(); // get the notes in the chord int getStart(); // get the start time of the chord int getEnd(); // get the end time of the chord int getRenderStart(); // get the render time of the chord - std::regex getRegex(); // regex for this chord // compares the player's input to // the expected chord }; |