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ChausseBenjamin
Personal config for dwl - Dynamic WayLand window manager
Benjamin Chausse
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Author
2023-07-13
properly destroy scene
Devin J. Pohly
2023-07-03
Unify signal handling under wl_event_loop
Devin J. Pohly
2023-06-25
Separate drag icon from layers array and Lyr enum
Devin J. Pohly
2023-06-16
Don't bother with ignoring SIGCHLD
Devin J. Pohly
2023-06-16
Reset ignored signal handler in spawn() as well
Devin J. Pohly
2023-06-16
fix startup_cmd SIGCHLD handler
Devin J. Pohly
2023-06-07
Stray whitespace fixes
A Frederick Christensen
2023-06-02
activate lock surface in updatemons
Leonardo Hernández Hernández
2023-06-02
send frame done even if output commit fails
Leonardo Hernández Hernández
2023-06-01
Set XCURSOR_SIZE
Nikita Ivanov
2023-05-28
remove note about contact me for patch issues
Leonardo Hernández Hernández
2023-05-27
destroy old client popups when focusing another client
Leonardo Hernández Hernández
2023-05-25
Prevent using a wlr_layer_surface after destroying it, due to no available ou...
Micah Gorrell
2023-04-13
correctly check if a scene node is enabled
Leonardo Hernández Hernández
2023-04-13
remove unneeded check of `m` in arrange()
Leonardo Hernández Hernández
2023-04-09
Use uint32_t for ui Arg
Ben Collerson
2023-04-08
use fixed-size type for client tags
Leonardo Hernández Hernández
2023-04-08
remove tag labels from dwl
Ben Collerson
2023-03-16
display clients count in monocle symbol
Yves Zoundi
2023-03-13
Remove rootcolor
Palanix
2023-03-07
Missing apostrophe
A Frederick Christensen
2023-02-25
add missing comma in "MonitorRule"
gan-of-culture
2023-02-18
Fix spacing and replace it with tabs
godalming123
2023-02-18
fix spelling
godalming123
2023-02-13
Fixed 'unused variable' compiler warning.
pino-desktop
2023-02-13
Add appid field to printstatus() output
Ben Collerson
2023-02-13
implement repeatable keybindings
Leonardo Hernández Hernández
2023-02-13
allow configure x and y of outputs
Leonardo Hernández Hernández
2023-01-30
use sigaction(2) for signal handling
Leonardo Hernández Hernández
2022-12-30
bump version to 0.4
Leonardo Hernández Hernández
2022-12-30
remove `--long` from git-describe command
Leonardo Hernández Hernández
2022-12-30
return early if selmon is not part of the output layout in dirtomon()
Leonardo Hernández Hernández
2022-12-30
simplify check in urgent()
Leonardo Hernández Hernández
2022-12-30
arrange monitor after updating fullscreen background and lock surfaces
Leonardo Hernández Hernández
2022-12-30
also update locked_bg node position in updatemons()
Leonardo Hernández Hernández
2022-12-30
add blank lines to make updatemons() more readable
Leonardo Hernández Hernández
2022-12-30
update comment about client_set_size() as no-op
Leonardo Hernández Hernández
2022-12-30
check if a client is resizing before checking if it's visible
Leonardo Hernández Hernández
2022-12-30
only mark pending resizes as completed checking the configure serial
Leonardo Hernández Hernández
2022-12-24
bump version to 0.4-rc3
Leonardo Hernández Hernández
2022-12-24
do not try to resize if size wouldn't change
Leonardo Hernández Hernández
2022-12-24
do not skip frames if a client is stopped and have a pending resize
Leonardo Hernández Hernández
2022-12-24
Revert "Revert "fix flickering when resizing/spawning windows""
Leonardo Hernández Hernández
2022-12-24
disable client's scene node after create it (only XDGShell)
Leonardo Hernández Hernández
2022-12-24
call arrange() or resize() depending on c->isfloating in commitnotify
Leonardo Hernández Hernández
2022-12-20
force SSD when creating an xdg_toplevel_decoration object
Leonardo Hernández Hernández
2022-12-20
remove selclient()
Leonardo Hernández Hernández
2022-12-20
fix unset fullscreen for all visible clients when mapping a new one
Leonardo Hernández Hernández
2022-12-16
call checkidleinhibitor() in arrange() and not in focusclient()
Leonardo Hernández Hernández
2022-12-16
fix checking idle inhibit state
Leonardo Hernández Hernández
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